#NerfPriestToo the main reason that I don’t play wild anymore it’s because of priests being too op, please nerf this hero too!
yeah they have so much healing and board clear now, its not fair they need a nerf to, holy nova needs to go back to 5 cost and shadow word ruin needs to be 5 or 6 cost at least
To all the ppl questioning us to just git gud. Go look at the winrate of DH in standard and wild at hsreplay and then come back here and say it again. You dont get nerfed on the 2nd day of release because your class is balanced. Come on man!
Are you like rank 26? Aggro DH often enough buffs his attack dmg, and with eyebeam they were healing bit too much for the amount they hit you directly face while clearing your stuff from the board and punishing you for not clearing his fast enough. I prefer tempo or controll decks but i belive they were crushing other aggro decks by outracing them with healing advantage.
not sure what rank 26 is…dont think that is a number 1-10 but i could be wrong
Hey Blizzard I know you’re scrambling dealing with the over powered Demon Hunter but…
Can you guys update the mana bug on mobile. It’s been messed up for about two weeks…
you cant question some to get good, you TELL them, if you have a problem with wild or standard or whatever it may be, obviously you either dont have enough dust to make a REAL deck or you don’t have enough skill to play up to competition, sure some cards deserve to be nerfed but doing what they did to shaman last season and going down the path to making the class unplayable ALREADY is unacceptable to me, blizzard needs to get their sh1t straight
Rogue would like a talk with you.
These nerf are just basicaly to shut ppl up and in real time do nothing to demon hunter skull is still too good and talking about card draw why the yhave soo much card draw? Draw outc draw another 1 mana 2 1 outcast draw a card 2 mana 2 attack draw a card what the hell?
you mean what they are on their way to doing to dh already?
lol and druid doesnt have a lot of card draw + ramp + taunts, thats just 1 example
yeah they are on their way to destroying the class for the SEASON
brand new class…b4 ppl even can theorycraft its ups and downs…boom nerf and they are saying they will be nerfing the rest of dh main cards to because of the crybabies lol
im sure at some point it would be op again just like every class but what they did to shaman last season was dirty and i don’t think anyone can deny that
Is this dude just making multiple accounts to reply himself…?
your comment would make sense if you specified who you were talking to, try to actually @ the person simp
At least try different writing styles between those accounts, because this is pathetic.
…spell mage ? what kind of deck is that ?
Hey, I don’t know if you guys know this, but there’s a bit of an issue with how Eye Beam works right now. It’s not really a bug per se because it’s working exactly as the card text says, but it is unintuitive.
I haven’t played DH yet so I don’t have personal experience with it, but I’ve seen screenshots - Skull of Gul’dan reduces costs by 3, so if drawn with Skull Eye Beam gets reduced to 0. The problem is when you play it with Outcast, as per the card text the cost goes back up to 1.
I mean, yes it pretty much does what it says on the tin since it says it should cost (1) and it doesn’t say it costs 2 less mana, but I think it’s worth mentioning using it with Outcast on actually penalizes you if you’ve drawn it with Skull, and whether that was an intended consequence. Intuitively speaking, since Outcast is still a condition that has to be fulfilled, it feels weird that “if you fulfill a condition the card is worse.”
That’s that.
Can you guys look at Battlefiend as well? And Priestess of Fury? Maybe make it trigger at the start of turn so that players can react to it?
who are you talking to?