I’ve never seen a deck that requires zero skill and offers full on wins by turn 7.
I’ve never seen a gaming company so eager to offer it’s player base so much negative feelings.
I’ve never seen a deck that requires zero skill and offers full on wins by turn 7.
I’ve never seen a gaming company so eager to offer it’s player base so much negative feelings.
There will be a bunch of comments that this deck is not good. Don’t care. I can’t remember when i was more frustrated with this crappy snowballing and never stopping design. They have outdone Caverns..
The deck is bad. Clearly you don’t play the king of Aggro: Hunter. Pre-miniset (and still afterward) Beast Hunter and any variation of Protoss Priest can keep trade and then finish off the deck with the same lack of skill.
I can only assume, since you…lack skill, because you’re here supporting another “Man, Fel Murloc Paladin”, that you must play like a novice, or are playing…some form of deck that gets outdone by simple ramp.
You should know by now all the cards they play. A 6/3 with rush at 6, or 5 if proc; a 4 mana 4/3 with two rush murlocs at 4, 3 if proc. They have a 50% chance to miss with their one tech card, and the only “good” version of this deck runs the Amalgam build because it can be resummoned and devastating with the return of Spikeridged Steed.
I mean all the offense, each one of these posts is skill issue. Get a better deck/cards, and think more outside the box. It’s laughable that you both don’t realize what the deck is weak towards: Raw Face Damage.
Have a good one. Or don’t. I worn out my consideration for your well being.
It is irrelevant if the deck is good or bad and by telling players to get good is useless. The point is Murloc-paladin is a toxic deck that a LOT of players find to be a bad gaming experience whether you win or lose against it.
And yet, gaming experience seems to be of no concern to theses developers.
Add me to the, “I’m uninstalling list”.
See ya tomorrow.
No, the point is Murloc-Paladin is a fun deck that a LOT of players find to be an enjoyable gaming experience whether you win or lose with it.
cwutididthar?
I wonder how many Paladins got to legend just on concede. I already know I won’t be allowed to move beyond Diamond 10 so I just auto concede. I’m sure I’m not the only one.
Zero.
There are not as many Murloc Paladins in the current Meta as you think. In Bronze/Silver/Gold, the popularity is only 7.4%. In Plat it drops to 5.65%. In Diamond 10-5, it’s down to 4.88%. And in D4-1, it’s only 4.73%. Once you get into Legend, the popularity drops to 1.46%. And at Top 1K, it virtually disappears.
So at D10, you should only be seeing a Murloc Paladin once every 20 games. Of course, this doesn’t necessarily reflect where you are in terms of MMR. You could be at D10 but your MMR could be so low that you’re being matched with Gold or Silver players, in which case you might see a Murloc Paladin once every 15 or so games.
There’s several big problems with the deck:
Not sure I’d characterize it as overpowered, but definitely stronger at low ranks.
I don’t see how you can make this conclusion. First, you can’t possibly know how EVERYONE feels. And second, what does a deck that’s good at low ranks and bad at high ranks have to do with how people feel about it?
That’s your opinion. I think it fits just fine. No, it’s not just like the other quests. So what? It’s not overpowered. It’s fairly strong at low ranks and weak at high ranks. Some players don’t like it because it’s one of those decks that has a path of slow inevitability. Many players like that style.
So what? It’s not like those other quests. Being different doesn’t mean it should be changed.
False. There are decisions to be made and there is absolutely variance in how well you pilot the deck. Like any tempo deck, you need to determine when to trade and when to go face. When do you get the right value with your Braingill or your Crusader Aura? The deck can be played well and it can be played poorly. And it makes a difference in the results.
No. You could not. And that simple algorithm you just suggested would result in a very poor win rate.
Look, I get that you don’t like losing to a deck like this. You’re not alone. Brian Kibler whines about these sorts of decks all the time. But you feeling bad about losing to a deck that slowly overwhelmed you doesn’t mean we ignore the feelings of all the players who like the deck.
So strange because I’m only getting Paladins and Mages. Much much more than 1 in 20. More like 18 in 20.
That’s very odd. What rank are you seeing this? And do you mean all Paladins and all Mages combined? Because we’re really only looking at Murloc Paladin here. If you played 10 games (which is obviously too small a sample size to be significant, but just for the sake of discussion), perhaps you might see 2 Quest Locks, 2 Protoss Mages, 2 Quest Paladins, 1 Aggro Paladin, 1 Priest, 1 DK, and 1 Dummy Warrior. Yes that’s a little toward the outside of the distribution curve, but I can see how it might FEEL like all you’re seeing is Paladins and Mages.
I’m pulling popularity data from VS and HSGuru. Now it’s true that low rank players are far less likely to be using a deck tracker and transmitting data, so the numbers may be off a little at low ranks. But at D4-1, I suspect they’ve got a pretty good sample size. And at that rank, you should expect to see a Murloc Paladin opponent in 1 out of 20 games.
Not true, I’m Legendary and I see the deck every 3 or 4 games. Not exactly 1.46%
I don’t know what to tell you. VS has a gazillion data points and their data says it’s a very low pop deck at top legend (and pretty low at all Legend). I don’t think they’re lying. I think you may be experiencing one of two things - either a pocket of paladins, leading to a misinterpretation due to small sample size or confirmation bias. ![]()
Diamond 10. Been here for over a week. I will have 5 to 6 Paladins and then a Mage followed by more Paladins. I mean, I know what the deal is, I spend my money on WoW, not Hearthstone. I get it. It’s just really frustrating, especially when I get the ones roping every turn because throwing down Hot Spring Glider and Murloc Warleader requires great thought and skill.
I have yet to see a Druid or Shaman. Seeing another Priest would be fun as well.
EDIT - I’ll be a monkeys uncle! I actually have made my way to Diamond 5! After a week and possibly a week and a half, I finally made progress. How exciting is that!!
I hope I don’t get held hostage here now too lol. ![]()
EDIT EDIT - Welp looks like I am indeed going to be held hostage because the season ended there and now we’re starting the whole cycle of abuse again sigh
Microsoft is worse than Activision
I’m also at auto-concede point. sadly it seems to be 90% of the decks i come across now that the expansion has been out for more than a day
Chop off that ‘repeatable’ clause and be done with it. Aggro decks are SUPPOSED to run out of steam quickly, not get better and better.
what the hell kind of response is this to another human being over a video game? who hurt you?
Congrats autoaquelch on misunderstanding every point made.
If that’s your answer to every person contradicting you I may suspect you’re the one misunderstanding the answers