Always filter for “refund” before dusting. They only give you bonus dust for cards they make worse.
Thanks.
My own over eager greedy dust lusting fault! >.< ![]()
Now you’ll cry if they overbuffed it, and nerf it later… ![]()
they prove it every singel expansion lmao
in germany we say “Saftladen bleibt Saftladen” ![]()
“You will now be allowed to play Health-cost cards that cost more than your remaining health if you have Arisen Onyxia active.” ← this. THIS right here has cost me so many freaking games!! THANK YOU. Also please reduce the cost of the death knight “Experimental Animation” to 5 cost. Druids are still op because they can have a full board and we have NO tools in standard to clear it out. Then suddenly they have a 10/10 on the board on turn 4. If you don’t Ill just abuse druid and have all my friends abuse it too!
This update broke the app on mobile. Frozen on tavern doors
DK buff on the 4 cost minion is not enough… unless the meta slows down a lot, 6 cost removal is way too slow right now make it 5 at least…
This would have been a much better way to reign in Hamuul. In contrast the nerf they just put in makes it too slow to really stay competitive
thats because they aim to make the cards weaker instead of unplayable like some posters who oppose balance wanted
and pleease do the math
how many spells needs druid just to get the same stats as before ?
Despite Hammul being updated to say thar every 3 spells to count towards imbue, imbue druid hero power is still affected by “Imbue every two spells”. Kind of a problem lol
haven’t noticed but if this is true in needs a fast fix
While I’m here, a quick note: I suppose re-rolling those Wildwood Circles, which I had probably done after getting golden version from the reward track, was a small mistake — ah, well, no matter.
hm i played for years though havent played in awhile i never realy posted on things but this is why i dont play really anything other then campaign they nerf or whatever when some figure out a strat and are good at game i mean there are alot of good strats nerfing some just means other strats i mean u know i mean some cards and classes counter each other some i mean the card that breaks armor works against warrior but doesnt really work against mage or hunter really and a weapon breaks cards may work on rouge but not really a mage or a priest ha and like some character powers leave minons out so they can be buffed on other turns others can get the minons so they dont get buffs on other turns i mean doesnt mean cant win still in ways its like rock paper scissors i mean u know indviduals in general dont want to figure out strats to win i mean u know i really only play campaigns ha and they need more slots to make more decks ha hi all i hope everyone in the world doing ok and everything having a good weekend and everything its almost Easter happy Easter God bless