27.2 Patch Notes

anyone else loving the list of buffs ?
this is the list of changes copied from the link on the OP

Jade Behemoth 5 Mana
Dark Arakkoa Battlecry: Give your C’Thun +4/+4 (wherever it is).
Knight of the Wild Costs (1) less for each Beast you’ve summoned this game.
Menagerie Warden 5 Attack, 4 Health
Mire Keeper 3 Attack, 4 Health
Virmen Sensei [4 Mana] 4 Attack, 4 Health. Battlecry: Give a friendly Beast +3/+3.
Addled Grizzly [2 Mana] 2 Attack, 3 Health. After you summon a Beast, give it +1/+1.
Klaxxi Amber-Weaver Taunt. Battlecry: If your C’Thun has at least 10 Attack, gain +5 Health.
Malorne Deathrattle: Go Dormant. Revive after 2 friendly Beasts die.
Aviana 9 Mana

Hunter Cobra Shot 4 Mana
Snipe Secret: When your opponent plays a minion, deal 6 damage to it.
Smuggler’s Crate 0 Mana
Shaky Zipgunner 4 Attack, 3 Health
King of Beasts [3 Mana] 1 Attack, 5 Health. Taunt. Has +1 Attack for each other Beast you control.
Ball of Spiders [3 Mana] Summon three 1/1 Webspinners with “Deathrattle: Get a random Beast.”
Explorer’s Hat 1 Mana
Lock and Load 0 Mana
Acidmaw [3 Mana] Whenever an enemy minion takes damage, destroy it.
Dreadscale At the end of your turn, deal 1 damage to all enemies.

Mage Dalaran Aspirant Spell Damage +1
Inspire: Gain Spell Damage +1.
Flame Lance Deal 25 damage to a minion.
Mana Wyrm 1 Attack, 3 Health (HEY ! looks whos back to his old self!)
Spellslinger Battlecry: Both players get a random spell. Yours costs (2) less.
Soot Spewer 3 Attack, 4 Health. Spell Damage +1
Battlecry: If you control another Mech, get a random Fire spell.
Kabal Crystal Runner 6 Attack, 5 Health
Goblin Blastmage Battlecry: If you control a Mech, deal 6 damage randomly split among all enemies.
Servant of Yogg-Saron Battlecry: Cast a random spell that costs (5) or MORE (targets chosen randomly).
Cabalist’s Tome 4 Mana
Flame Leviathan Rush. When you draw this, deal 2 damage to all characters except Mechs.(2 ? thats too low should been 3 or4 but now we have small reaston to play it with rush)

Paladin Silvermoon Portal 3 Mana
A Light in the Darkness Discover a Paladin minion. Give it +2/+2.
Keeper of Uldaman 3 Mana
Steward of Darkshire 4 Attack, 3 Health
Ivory Knight 4 Mana
Grimestreet Enforcer 4 Mana
Lay on Hands 6 Mana
Mysterious Challenger [5 Mana] 5 Attack, 5 Health
Enter the Coliseum 3 Mana
Wickerflame Burnbristle 3 Attack, 3 Health

Priest Hooded Acolyte Taunt. Whenever a character is healed, give your C’Thun +1/+1 (wherever it is).
Shrinkmeister Battlecry: Give a minion -3 Attack this turn.
Museum Curator Battlecry: Discover a Deathrattle card. It costs (1) less.
Darkshire Alchemist 5 Attack, 5 Health
Onyx Bishop 4 Mana
Spawn of Shadows [5 Mana] 5 Attack, 5 Health. Battlecry and Inspire: Deal 4 damage to each hero.
Convert [3 Mana] Put a copy of an enemy minion into your hand. It costs (1). :yum:
Shadowfiend [2 Mana] 2 Attack, 3 Health
Shadowbomber 3 Attack, 1 Health
Confessor Paletress Battlecry and Inspire: Summon a random Legendary minion. they should give the same buff to all inspire cards!!

Rogue Jade Swarmer 1 Mana
Shado-Pan Rider Combo: Gain +4 Attack.
Tomb Pillager 6 Attack, 4 Health
Jade Shurikan Deal 3 damage. Combo: Summon a Jade Golem.
Burgle Get 3 random cards (from your opponent’s class).
Undercity Huckster 2 Attack, 3 Health
Dark Iron Skulker [4 Mana] 4 Attack, 3 Health
Poisoned Blade 2 Mana
Blade of C’Thun 6 Mana
Anub’arak [8 Mana] Deathrattle: Summon a 4/4 Nerubian with “Deathrattle: Summon Anub’arak.”(im surprised i still i)

Shaman Reincarnate 1 Mana
Tuskarr Totemic 2 Mana
Jade Lightning [3 Mana] Deal 3 damage. Summon a Jade Golem.
Wicked Witchdoctor 3 Mana
Jade Chieftain [6 Mana] 5 Attack, 5 Health
Thunder Bluff Valiant Battlecry and Inspire: Give your Totems +2 Attack.
Call in the Finishers 3 Mana
Healing Wave Restore 8 Health. Reveal a minion in each deck. If yours costs more, restore 16 instead.
Charged Hammer [3 Mana] 2 Attack, 3 Durability
Hallazeal the Ascended Spell Damage +1 Your spells have Lifesteal.

Warlock Demonfuse Give a Demon +3/+3.
Usher of Souls [4 Mana] 3 Attack, 5 Health. Whenever a minion dies, give your C’Thun +1/+1 (wherever it is).
Darkbomb Deal 3 damage to a character. If it dies, draw a Shadow spell.
Dark Peddler 2 Attack, 3 Health
Spreading Madness Deal 13 damage randomly split among ALL characters.
Silverware Golem 4 Attack, 3 Health
Tiny Knight of Evil Whenever you discard a card, gain +2/+2.
Dark Bargain [3 Mana]
Bane of Doom Deal 3 damage to a character. If that kills it, summon a random Demon.
Krul the Unshackled 9 Attack, 9 Health

Warrior I Know a Guy Discover a Taunt minion. Give it +1/+2.
Ironforge Portal 4 Mana
Grimy Gadgeteer 3 Mana
Axe Flinger 2 Attack, 6 Health
Stolen Goods Draw a Taunt minion. Give it +2/+2.
Ancient Shieldbearer 6 Mana
Alley Armorsmith 3 Attack, 7 Health
Bouncing Blade 2 Mana
Brass Knuckles 3 Mana
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent’s deck. When drawn, it explodes for 10 damage.

Neutral Jade Spirit 3 Attack, 3 Health
Worgen Greaser 6 Attack, 5 Health
Street Trickster Spell Damage +2
Mukla’s Champion 5 Attack, 3 Health
Blackwing Corruptor Battlecry: If you’re holding a Dragon, deal 5 damage.
Cult Apothecary 4 Mana
Twilight Geomancer Taunt. Battlecry: Give your C’Thun +1/+1 and Taunt (wherever it is).
C’Thun’s Chosen Divine Shield. Battlecry: Give your C’Thun +3/+3 (wherever it is).
Acolyte of Pain 1 Attack, 4 Health
Grimestreet Informant 2 Attack, 2 Health
Disciple of C’Thun 2 Attack, 2 Health
Sludge Belcher 3 Attack, 6 Health
Small-Time Buccaneer 1 Attack, 2 Health
Kabal Courier 2 Mana
Lotus Agents [3 Mana] 3 Attack, 3 Health
Crazed Worshipper 4 Mana
Emperor Thaurissan [5 Mana] 4 Attack, 4 Health
Twin Emperor Vek’lor 6 Attack, 7 Health
C’Thun 8 Mana
Aya Blackpaw 6 Attack, 3 Health
Don Han’Cho [5 Mana] 5 Attack, 5 Health.

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