Massive Shadow Invite Spam ***Fix This!****

To whom it may concern,
There is a huge problem with people standing at the elder rift portal spamming shadow invites and it is incredibly annoying. They will literally spam you over and over again and their is nothing you can do to stop it. It blocks the entire screen and interrupts gameplay significantly especially in crucial events like Challenge Rifts. I have attempted to report and block these people but the invites do not stop. Please do something to fix this!!

My suggestion to the devs is to place a cooldown on invites, like 1 a day per person or something like this so they cant repeatedly spam the same person non stop and disrupt their gameplay

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Shadow invites can only be given to heroes that…

  • Are level 43 (or higher)
  • Are an Adventurer
  • Are not in a clan

The very simple workaround is that if you don’t wish to become a Shadow, just join an Adventurer clan, and it becomes impossible to be invited to the Shadows.

The root cause of this is due to the fact that if an existing Shadow sends an invitation to an Adventurer, and the Adventurer accepts, for the first three Adventurers that do this per day, the existing Shadow earns 55 shadow points and 10 hilts. Shadows are doing this in the hope of maximising their own personal Shadow ranking (by getting to Whisper IV as soon as possible after a new reign starts) and their clan’s overall ranking versus other Shadow Clans (which determines which three clans get to be in Vigil of Blades / which ten clans get to be in Rite of Exile).

There wouldn’t need to be a cooldown on Shadows being able to send invites if Blizzard treated these invites the same way they treat Clan invites, i.e. if someone invites your hero to join a Clan, and you decline that invitation, it then gives you a pop-up that asks if you want to not receive Clan invites for a week. They could do the same for Shadow invites, surely?

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If Blizzard could change the shadow invites to be similar to Clan invites that would be ideal. I dont think its fair to players that they need to join a clan in order to prevent, what i would consider harassment, via shadow invites. Players should be free to play the game how they want and choosing to not participate in clans or adventure/shadow/immortal politics is part of that freedom of choice and should not be penalized for not doing so…

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If I remember rightly, it costs something like 3000 plat to create a Clan. A hero gets 300 plat a day from the daily 120 points Battle Pass quest. So, if you really want to avoid not only Shadow invites, but also clan invites, you could create your own clan and be in a clan of just one member. You could make the name of the clan “Not Accepting Invites” or something similar. :wink:

This would NOT stop the clan invites, trust me. It’s exactly what I did, created my own clan, put my 5 characters in it, wrote a description saying that I don’t want to be in “competitive” clans, that I don’t and won’t do PvP…

It doesn’t matter. Every 14 days or so, I have to be declining clan invites with most if not all of my characters.

As for Shadow invites, I can’t say, because since I created it, it has always been a Shadow clan. Simply because I get more from being a Shadow (Blood Path, Shadow Contracts, Assembly, etc. give rewards that you don’t get as an Adventurer).

So if I understand this correctly, instead of the devs making a minor change to increase quality of life in the game, we the players must instead “adjust”. This sounds like the innocent are being penalized instead of the bad actors. Its basically saying something along the lines of “If you dont want to get robbed, dont own anything valueable…” Sure I could spend my limited resources to avoid this but why do I need to be penalized when I am not the one doing anything wrong? The kicker is that I blocked the person inviting me and yet they can still invite me, shouldnt this be blocked as well?

You will learn that 9/10 this is how things go. We have to find work around a for issues because QoL updates are far and few between.

What I’m giving you is a workaround until and unless the devs decide to change this and that’s if they ever decide to change this. Is it ideal? Nope, but it does result in you not being spam invited every day. It’s up to you whether you use the workaround or not.

As for blocking players, all that does is prevent them from being able to send you direct messages in-game, and you from seeing what they write in public chat channels, i.e. party chat, world chat, shadow chat, immortal chat, adventurer chat, raid chat (including Battlegrounds). It has zero effect on whether you’ll get matched up with them in group content.

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