When entering the Inferno 3 raid bosses solo their health pools are…
- Boss 1, Strazos - 12.49 million HP
- Boss 2, Gebdu - 9 million HP
- Boss 3, Khuluul - 4.57 million HP
- Boss 4, Yamnaal - 12.76 million HP
- Boss 5, Saarodan - 95.52 million HP
Apparently, Boss 5 has 95.52 million HP regardless of how many people enter the raid, i.e. the boss’s HP is exactly the same whether solo, 8-man or any number in-between.
Is this intentional, or did you forget to turn the HP scaling on for this boss?
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Seems pretty normal to me as this boss unlocks the incoming next Inferno difficulty, so should be more tuned and not soloable. Just my two cents and opinion.
I noticed it too, but if you pay close attention, it says in his description as a 8-player difficulty, not 1-8 as all the ones before him, and he is the one that unlocks the next difficulty too.
Two of my clan-mates solo’d him anyway. o.O
Ah, fair enough, I hadn’t spotted that.
There’s now a lot more of our clan that have the CR for it so we’ll give him a visit tomorrow.
Last boss in each set of raids doesnt scale the hp down for less members. PvE content is also getting much harder. The last two gaunlet i3 bosses have 1.07 billion hp.
Gauntlet should have a minimum of 4+ players at/above the CR, bosses have around 50%+ times their Regular Helliquary counterparts’ HP AND damage. Even if you bring 4 cruzades, it can be a nightmare, specially if people don’t go in unprepared (without defensives for example, like some necros try and go without the very useful imune chest in favor of trying a more DPS oriented build).
Hmm…
Went in with a raid where everyone had the pre-requisite CR this morning. Every single INF3 boss was completely trivial. One of them went from full HP to dead in under 10 seconds. The 5th boss didn’t even get to the mechanic with the matching charges stuff.
I’m sure Gauntlet 3 will be harder.
Actually is there any reason to do the weekly gauntlet if you cleared it for the first time?
I am asking this because I never redo the gauntlet once I cleared it for the first time.
The very first time you clear a Gauntlet level, your hero gets five exceptional items (3 legendary and 2 set items) and a cosmetic (weapons for G1, armour for G2, portal for G3). Any subsequent time you do it, you’ll just get a handful of blue / yellow items and some gold so there’s no point, unless you’re helping others get their first kill.
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Gauntlet’s boss have significantly more hp and damage, so people might even have to bring more defensives (Survival Paragon?), 6/6 vithu and or 6/6 mountebank.
On my clan there are already 6-7 over 26k CR, but they went in ‘unprepared’, for example, with same builds they’re used to, BK’s with their PvP meme build for example, the siphon is useless in there, the heal, trivial.
Better even swap to more prepared classes, like necro and cruzaders with their imunities.
Vhanson tends to be one of the worse ones to deal with, the bombs (he even jumps on top of some, that prevent you from clicking them properly), many continuous damage that might chew on necro’s 5 imunities fast, knockbacks, the whole package.