Bug Report: Skeletal Mages Not Following the Necromancer Properly (with the legendary item Black Wall)

I’d like to report a bug affecting the Necromancer’s summon mechanics in Diablo Immortal when using the legendary off-hand item Black Wall, which modifies a skill to summon Umbra Eater Skeletal Mages.

The issue is that these Skeletal Mages often fail to follow the Necromancer properly. They tend to lag far behind, staying too far from the character to engage enemies or deal damage. This issue is especially noticeable during boss fights and dungeon runs, where positioning and minion uptime are crucial.

Additionally, the problem becomes worse when the Necromancer’s movement speed is increased. The faster the character moves, the harder it is for the Umbra Eaters to keep up. In some cases, they even appear to freeze or disappear temporarily, which severely limits their effectiveness in combat.

Since summon builds rely heavily on the consistent presence and damage of minions, this bug significantly impacts gameplay. I hope the development team can look into improving the movement and responsiveness of the Umbra Eater Skeletal Mages summoned through the Black Wall legendary item, so they can stay engaged during fast-paced fights.

Thank you for your attention!

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I’ve noticed the exactly same behavior. If there’s only one mage up, it’ll follow just fine. But if there are 2-6 mages up, at least one of them will always lag behind. It’s aggravating beyond belief.