This has been a problem from the start. I never understood why they ninja nerf’d Poison/DoT builds but neglected to adjust monsters’ poison damage…
It took some adjustment with my Poison TB Rogue since she had to stand in the middle of it all most of the time. In hallways and cave tunnels, no matter where I evaded, dashed or shadow stepped to - and I did all three a lot! - I always ended up in a pool of green goo…At first I couldn’t tell which was my poison and which was theirs, only my health bar told me to high tail outta there! ![]()