So as the title states, why this is so hard for them to do it ?
There is basically a few things they can do with a single patch.
Can not fix duping ?
Boss Materials are now Account Bound .
Can not fix duping v2 ?
Boss Materials are now part of the Materials and no longer take inventory space .
Future Duping Solution and helping identify the dupers :
As some of you know, each item should have a UniqueID .
Solution here is, adding a random ID to the item that user obtains , which would identify the specific item in the players inventory.
Which can be then traced easily, by implementing a script that notifies them on abnormal quantity of the item, which can be then traced to the source .
Boss Material deficit fix
General :
You can now obtain other materials in limited quantity from all of the activities that involve Boss Summon material drop .
Boss summoning Stygian Stone requirement increased from 1 to 2.
Legion :
Now provides 4 times more Exquisite Blood
Nightmare Dungeons :
Now provides 10 Distilled Fear minimum , up to 15 per dungeon closed .
(+1 per 20LVL of NMD)
Now provides 2 Exquisite Blood .
Pit :
Now provides 1 Stygian Stone per closed dungeon starting from Pit Tier 60 .
Now provides random amount of boss summoning materials .
World Boss :
Each Weekly Boss Kill will now drop the following :
10 Mucus Slick Egg
10 Shard of Agony
35 Exquisite Blood
35 Distilled Fear
20 Malignant Hearts
NEW Exchange NPC :
You can exchange your excess materials for a chance to get different ones .
You can purchase a reward pouch for the following price (The pouch will not contain the same material as the one that was used for the exchange) :
x10 Exquisite Blood
x10 Distilled Fear
x6 Malignant Hearts
x2 Mucus Slick Egg
x2 Shard of Agony
Excess Gold :
Gold is now account wide and is shared by all characters of the realm.
( This removes ability of RMT people using multiple characters to store gold )
Trading now has been limited to 1,000,000,000 per single transaction.
Gold Cap is now decreased to 10,000,000,000 from 99,999,999,999,999 (or w/e it is)
( These changes remove inflated prices from the market such as diablo trade )
Enchantment Cost has been reduced 10 times .
(This allows people to interact with Enchantment more as current system is failing)