Where is this "new seasonal content"

Yeah thats the question. Where is all this fancy new “content” in the season they endlessly talked about.

Correct me if I’m wrong but the objectives aren’t exactly new. In fact they are repetitive considering you have to already have played through the campaign.

We get:

“Do a dungeon”

“Do a cellar”

“Do 3 dungeons”

“Do 10 cellars”

“Do side quest 37B”

“Take a stronghold”

“Take 5 strongholds”

“Change your character appearance”

“…”

I’m like not at the edge of my seat with this content. Lol how can they even call it “content”. Colored gems that are a rehash of existing gameplay from previous games is literally the entire seasonal content.

Will season 2 be “take the odd numbered strongholds while wearing a blue colored sombrero” :sweat_smile:

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Season 2 content will probably be something like “Festering Bowels”.

That may sound similar to Malignant Tunnels.

Yup.

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Rod Ferguson literally said that season one would be lighter on content than future seasons as it was in development while they were getting ready to ship the game.

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But now they are working on season 2 while continually balancing / reworking / fixing / emergency fireside chatting season 1. Is that somehow better?

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Do you think it was more work getting the game ready to ship?

sorry, deleted first reply by mistake*

I honestly don’t know. But blizzard set the release date of the game and the seasons, not the players. They could have delayed the game and released S1 at launch or delayed S1 until it had more content ready.

The delete button turns into an undo button. All you have to do is press it again. I actually went years without realizing it.

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Worth noting, IIRC that was said about a week before launch after Blizzard as a company had spent the months leading into launch talking up seasonal content and how exciting it would be.

It reeked of last-minute damage control as they realized that people would be underwhelmed with the season.

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Yeah I think that was out of the developers hands. But they are hiring more people, I have complete faith that the game will do nothing but improve. While criticism is a vital part of growth and improvement, some of these people are taking things a little far. Like the wallow in the negativity and relish it.

That’s probably true. But, I don’t think the state of things are necessarily these devs fault.

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It’s always “the next one is gonna have what you want”.

Endless stall tactic is endless

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Ya, true. I think a lot of the passionate posts criticizing the game would be better received if they were less emotional. But i can also understand their frustration and wanting to vent their feelings somewhere.

Not entirely, no. I think they bear plenty of responsibility for a lot of the bad decisions in general (Vulnerability is a disaster of a mechanic, the 1.10 patch was a disaster of a series of decisions etc.) that they have control over. I know often times timelines force compromises that are bad so I’m not pretending like every bad design decision or mistake was 100% something that was on them vs. “Well this build has to be locked tomorrow and we can’t do anything in that time.”

But OVERWHELMINGLY the responsibility falls upon Activision and Blizzard leadership, including older fired team leads. The Washington Post article that dropped in December of last year was pretty darned clear about this back then, and as we see the product now and see how much even 6 more months of development time would have monumentally helped things (hell…5 months, ship it in November just before the holidays).

So we really gonna blame people who left the company on D4 problems, huh?

Accountability is like a curse word around here.

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Please GOD dont blame Covid and stop making excuses. Weve had COUNTLESS incredible games since COVID.

Troubled development is what it is. But its not an excuse for a generational game title to woof so badly.

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I don’t think it woofed as badly as people are acting like. A lot of the complaining especially on the forums is just so they can be “part of something” bigger than themselves.

These people have a sick and sad parasocial relationship with the corporate entity activision/blizzard.

While Covid definitely is a factor to consider…I hate people blaming it still to this day.

Not only did a lot of developers figure out how to ship great games they build in part/whole during covid, but like…a lot of us can’t use that excuse. My company transitioned to fully remote work after only being office based and it was rough but guess what? If the quality of our work dropped we’d have lost clients, so we had to figure that all out ASAP and get back to normal.

This whole “covid hard” thing is infuriating because a lot of us dealt with similar problems in our careers and never get to use that excuse.

No, the game is a massive success. We on the forums are the niche, of the niche, of the niche. Your average D4 player likely might just be starting the season (if they know it’s started) and hasn’t read/doesn’t care about the patch notes.

But that has nothing to do with other people making very valid criticisms about issues that “ye-actual casual player” is completely oblivious of. It helps “ye-actual casual player” in the longrun as well.

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I’m not saying it was the sole factor, but it compounded the dysfunction that they had going on already.

Its only used with Blizzard and other similar companies that have had issues captivating their audience since several years before covid.

Its a convenient excuse. But its a transparent lie.