They deserve the shaming when a 20 year old game has better mechanics then the new game that’s bad
My friend list has been been logged off D4 quite alot. I barely have any friends online in D4, most are just playing something else. While I had lot in the first week of release.
Myself I also play maybe 30 min per day, Trying to finish Renown, and log off after getting few Lilith statues.
They might not care right now, but when people like us who actually would buy battle pass or cosmetics if game is good, decide not to play seasons and such because game is boring to death, they might rethink.
The only way tho do this is, with your wallet.
This isn’t Blizzard North.
It hasn’t been Blizzard North for a long time.
To be fair, Blizzard North was so good that people still yearn for the types of games they were capable of producing - they were the dream team of developers - especially the initial WoW team.
Expecting developers in today’s industry to produce similar content; where things are bloated, people get the job because it’s profitable and go to school to learn it, teams are rotated from project to project, etc. is unrealistic.
people have jobs, a life outside the game…
Do you people even hear yourselves? The **** you’re arguing over…really? (ha)
I can understand that but push back the release date if that’s the issue, I thinks it’s begining to show gamers rather have a finished game instead of the unfinished stuff most people are putting out now
Everyone quit, it’s just me playing, man.
same…actually feels bad - the leveling past 80 feels like a chore - the exp grind is absolutely horrible
Sadly you’ll only find that kind of mentality in the indie game industry, with a handful of gems coming out in the AAA industry from time to time.
Blizzard is a publicly traded company, and because of that the people at the top will always be min/maxxing what is profitable versus what is finished.
no carrot to chase in the end game. maybe some people want to hit 100 but other than that? not a great experience. at least in D3 i can compete against other people for highest rift/best time. or in D2R i can chase those godly items. or in PoE i can spend ages carefully crafting a unique build that may be able to complete some of the vast end game. in D4 there’s just nothing to chase.
all still playing in my list ![]()
Oh man … remember how they kept talking about how you would liberate towns and open up whole areas of the map with new quests, npcs, etc.?
How you’d run into all these crazy events that would require you crazy things to get crazy rewards.
That was a huge letdown.
Yes, just 1 ATM. I can have 2 if you accept my request.
Back to work, at least for my group.
It’s pretty normal for an ARPG that most people play the campaign, play a bit more or an alt or two, then stop. POE is a very successful ARPG in the long term, but less than 1% of the people who have tried it show up for the start of a season (based on the best player numbers I could find). That hardcore 1% comes back season after season, though.
Most of my friends quietly stopped playing once the campaign was over. The discord I’m on has gotten a bit thinner too.
Retention is going to be a real issue going forward
A better question is why won’t they let us replay campaign at higher difficulties with our chars? After the campaign all you can do is grind with practically no purpose except perhaps looking for items that let you make a different build. This was a huge mistake that could’ve been easily avoided especially because the campaign is beautifully done. Think about it getting to the final campaign boss at a higher difficulty and getting beat up because you’re not ready would be a huge reason to keep playing. Now you have a goal to beat that final boss… huge fail Blizzard… always leave them wanting more I guess lol
After being in WT4 for a couple of days and find decently rolled rare gear and put some decently rolled aspects on them there is just miniscules upgrades to get from then on. Add on to the fact that there is no endgame progression, sure you can push higher nightmare dungeons but that doesnt give you anything, there is no incentives to do that.
It doesnt help that endgame loot will look similar to early game loot just with lower rolls.
Early game Boots in D4:
-Movement speed
-resource cost reduction
-armor
Late game boots in D4:
-Movement speed
-resource cost reduction
-armor
-your main stat
There is no stat progression to be had. No new cool affixes that unlocks at higher content/difficulty that are hard to get.
PoE early game boots:
-Movement speed
-Life
-some resistances
PoE late game boots:
There are alot of different stuff depending on your build but just as an example.
-Movement Speed
-Life
-Chance to gain Elusive on crit
-Chance to gain onslaught on kill
-You have tailwind if you have dealt a crit recently
-Bleeding you inflict deals damage x% faster
Then you can elevate some of the mods for even higher endgame etc etc
There is a progression in the stats you can get from early to mid to late to very late game that D4 does not have. Which makes it hard to keep farming and farming when theres nothing there.
i got burnt out on my sorc at level 74, i have even switched my build around a few times to try and have “fun” but as soon as I think i’m having fun - it gets nerf’d so I’m back to trying to find a way to add action back into the action rpg without throwing up flags that I am having fun to get nerf’d again.
I wish the leveling wasnt so slow from 71+ i got to 60 fairly good pace and focused around than to do the altars side quests and all the little things to check off the board (way points side quests)
I also made a hard core guy to go thru and at the very least unlock 3 renown levels in each area and claim most altars for future hardcore characters. It’s possible the people you group’d with maybe did the same switch to the other realm to get a different play style.
don’t tell bliz but im still having fun, I’m just savorying it more now