Wasn't "succeed after failing" fun? (Tempering)

Yes, it is just an example, I would not complain if it is greater.
Nobody complained in the thread so I thought it was clear. I’ll edit it so it doesn’t create confusion.

And I’m completely fine with that.
My bad luck for sure will makes me take much longer than usual anyway.
I prefer not to risk it.
:turtle:
If you feel lucky, well… no one would stop you from taking the fast route.

:rabbit2:

And remind me how many people complain about the one-shot Boss mechanics… yes, a few…

The problem is that Tempering feels like a disconnect in HC. It’s not that you’re a bad player, it’s that your bad luck or the game decided that you had to fail.

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