WASD movement through a third party script - is it going to be legal?

Against the ToS and I have forwarded this thread to hacks@blizzard.com

Warden can see all of the processes that are running on your machine. They can see that you are using AHK and what you are using it for.

Well done OP, you have literally shown how freaking simple the system is to implement, I hope they implement the option into keybinds if we want it.

Jeeze, the guy asked a simple question, you must enjoy being a C_nt

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Technically bannable. Whether they do it or not is another question. I’m not going to use Autohotkey. I think they will as WASD.

ReWASD has delay, so I think the community will be happy with its use as it won’t affect Mouse movement and gamepad players competitively.

It is only a massive issue when WASD is supported natively, it is just simply superior.
WASD control scheme is not a comfortable scheme for the majority of players, they don’t live on a keyboard, so it would be in an online games best interest to not support it.

It has always had WASD support, just in this case it’s the map that is being moved.

Oh no, pay to win. The game is ruined.

:Star Trek captain face palm:

Oh god :sweat_smile:…I knew this would happen if I said it enough. This is currently hurting the intregrity and mechanics of fighting game community.

There you go anyway, anyone who’s obsessed with WASD…you can have it.

There you go “friend”, someone confirmed that mixbox / hitbox works and you can have native WASD support.
SEE, I told you that you were too lazy in finding a gamepad that was right for you…

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Idk, it feels rather natural, not playing the game for pvp either, grinding is my primary focus. Just feels good pressing WASD. I can do gamepad no problem. But nah, since I found a solution myself, might as well use it. Not breaking any rules as well… it detects as controllers anyway… hah

Im well aware of what warden, or whatever theyre calling it nowadays does, is capable of, and what its intended for.

Please read what I was replying to, and understand the context of my post before replying and looking dumb.

Can you tell me how aiming is controlled with a mixbox?

You could use a mouse in conjuction with it??

Either should blizz give it to everyone, or ban all that have some 3rd party soft for it.
No exceptions.

I am not sure if you are familiar with messaging system that Windows utilizes in the background. But generally speaking, pressing W sends a mouse event message to the system saying that click has occurred at given coordinate (top edge of the screen). It has nothing to do with Diablo, any active application would registers such message. It’s just how Windows operates. But if Diablo IV app is active, it receives the message, and then everything happens according to how DIV developers programmed it to behave. In his case - character moves to a location where click has been registered.

It was very satisfying. For me personally - much better than K&M or controller. The ability to move and simultaneously aim precisely where you want to shoot makes it more nimble and fun to play. I was playing sorc and using teleport skill on a gamepad was a disaster.

I will always appreciate a good roast, brother. I got it. I am probably living in a bubble of my small country, where WASD still seems to be the standard. It changes gradually, as new generations enter the players pool, sure. But give some slack to a 36 year old that wants to chill the way he’s used to, will ya? :smiley: There are lot of isometric games utilizing WASD controls, even RPGs. You move with keyboard, aim with mouse. Hell, Diablo: Immortal on PC does that. Miami Hotline, Bastion/Transistor/Hades, Divinity: Original Sin, Stardew Valley. And please remember, that I am only looking for options. Don’t want to mandate anything.

Hey! I have an arcade stick, used to play Tekken a lot. But it didn’t occur to me to try it for Diablo. How does the game react to the input? Do the tooltips below the skills switch to the controller scheme and the mouse cursor disappears too?

I think that this might be an overstatement. I have been using AHK for years, I have at least 10 scripts running in the background all the time (used for work). Never had any issues with them interfering with any game. AHK doesn’t inject itself magically into other apps. It just intercepts input signals and translates them to other signals.

Didn’t know this mail. Thanks. Will write them too and ask if I can use it while playing. Maybe they will know.

Now, I’ve recently did some additional research and I think I’ve found yet another potential way to play WASD. It has been alluded here already. It will have to be tested after launch though, because I am not fully sure if it works as the game is not available to play right now. Regardless, you can find an Xbox controller emulator on GitHub (works similarly as reWASD, but its much simpler and free) and bind its left analog stick to W/A/S/D keys (keyboard starts sending DirectInput signals of the analog stick). The problem is that the game reacts to that by instantly switching to a controller scheme and mouse cursor disappears. But I think (not certain though, this is what has to be tested) that the game still registers mouse movement. So you can theoretically use another app in tandem - there are tools that highlight the cursor (often used for screen recording) by generating a halo around it, even though cursor is hidden. Some apps like that even allow you to replace the standard halo with your own graphic. So instead of halo, set up actual Diablo cursor and voilà! The drawback though - tooltips below the skills will flicker a lot, switching between keyboard and controller control scheme…

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all I know is I use DS4Windows, so when in-game, if u press any button on ur mixbox, the game automatically switched to controller keys. But when moving mouse, I have to at least click anything on mouse to switch over. Extra step, but better than nothing.

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I found this using BARD (Google’s AI), I was using reWASD to allow me to use a controller in Diablo 3, since I found this though I haven’t used it since. It’s safe to assume since reWASD is a third-party scripting software that others like maybe AutoHotKey may be flagged as well. Uncertain about Razer Synapse though because it’s tied into their mice. So maybe Ricochet looks for macros being executed idk. Better safe than sorry. I’m just glad that Diablo 4 supports the controller so I really don’t need to use reWASD anymore.

It is possible to be banned from Blizzard games for using reWASD. reWASD is a third-party software that allows users to remap their controller inputs. While reWASD is not specifically prohibited by Blizzard, it can be used to create macros and other scripts that give players an unfair advantage. If Blizzard determines that a player is using reWASD to cheat, they may be banned from the game.

In 2022, Blizzard released a new anti-cheat system called Ricochet. Ricochet is designed to detect and ban players who are using cheats or other unfair advantages. It is possible that reWASD could be detected by Ricochet and result in a ban.

If you are considering using reWASD to play Blizzard games, it is important to be aware of the risks. You may be banned from the game if Blizzard determines that you are using reWASD to cheat.

Here are some tips to help you avoid being banned from Blizzard games while using reWASD:

  • Do not use reWASD to create macros or other scripts that give you an unfair advantage.
  • Do not use reWASD to cheat in any way.
  • If you are unsure whether or not something is allowed, err on the side of caution and do not use it.

If you are banned from a Blizzard game for using reWASD, you may be able to appeal the ban. However, there is no guarantee that your appeal will be successful.

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It seems very reasonable. It all boils down to whether or not you are using these tools to cheat.

True, macros can allow you to cheat but when I was using it I wasn’t using macros but I also don’t know how Ricochet determines if your considered cheating or not with or without macros either by the software alone or by the macros being executed. I’d rather be safe than sorry though.

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That’s the problem, people need to do more than move with keyboard to be optimal vs the average dedicated PC player.
They need to hit other skills and possibly item actives with the keyboard, this is not a general population control scheme.

As I said tho, like in the most popular game in the world League of Legends, there are no recorded skill issues with players hovering their fingers over QWER, pressing D and F for emergencies and 1 or 2 item actives using numbers 1-4 above.

If this game is hitting mainstream online with potential PvP modes, it needs to act like a mainstream game.

Nice, the full team of 0 employees they pay to police botting and hacks will get right on that

Yes, I understand all of this, my assumption was just that if a click was registered somewhere the pointer would immediately show up there. I think this is very much a grey area, because while technically 1 input = 1 action the “location” of the input has technically changed. This may be considered as 1 input = 2 actions: moving the pointer to the edge, then clicking.

Tough to say.

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Guy is one of the worst posters on the forums, no surprise.