Uber Lilith needs changed

How about you give us a version of uber lilith that Rob Fergason can kill. I wont believe it until i see it on a live stream… Some classes just have a much harder time on Uber lilith than others. This scaling damage needs to go. Make the fight what it is supposed to be … an Uber. Make her on par with durial. Right now this fight is just stupid. It’s not worth doing as it’s just for seasonal jorney. In additon to that she has Insaine HP. the moves she does are pourly telecasted. You can’t tell if she’s going to give one big wave or two small waves. There are no save spaces between the waves which meanns you need insaine mobility which Necro’s do not have.

Do you guy’s even play your own game ???

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Agreed her clothes are very old fashioned, I mean what is this the 1300s? Girl get yourself some new threads.

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I also agree. They should remove her clothes and forget to give her new ones.

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You would just have her Sanctuary hanging out?

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Play an RPG to get an arcade game at the endgame. I think your expectations were too high. How is WoW lite treating you?

I heard she was harder this season but didn’t they take the one-shot mechanics away?

She has better telegraphed mechanics. If you have maxed out armor, resists, and some DR she won’t necessarily one-shot you anymore, but she does have a stacking debuff on some of her abilities that increases the damage you take.

So if you aren’t careful and get too many stacks you could easily see yourself dying a lot. It’s not a horribly difficult fight, but it can take some time to get it right.

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She’s in a good state right now. Her abilities don’t one shot and we can’t one shot her, well most of us can’t. It’s a fight you may have to put a few days or even weeks practice into but will feel satisfying when she’s finally dead.

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Sounds like a matter of OP needs to Git Good. I mean the season just started so plenty of time.

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Very good fight now, love how they changed it and made it much less punishing. You gotta learn the mechanics and then the fight is almost “easy” if you have good dps.

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I think low ping is more important than DPS in the boss fights where they splash the screen with 1 tap effects. I can’t seem to dodge the damn effects fast enough no matter how hard I try. (Wireless rural internet :frowning:

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Instead of giving her rediculous hp, she should have a very high damage reduction that goes down over time.
This would prevent high-end players from one-shotting her while at the same time let mid-end players kill her in less than 1 hour…

phase 1 lilith spikes only give you stacking debuff

so if you can avoid them its an way easier fight

phase 2 i dont know yet because i cant kill her because she dont give resplendid spark >.<

and phase 2 they changed homing missles to white color wich is definitly a nice help
they were dark red and you couldnt see a thing
looking for blizzard to fix her finally :clown_face:

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The whole point of uber end game bosses is to give players a challenge to work towards beating, not to be a boss that anyone can kill regardless of their build and dps.

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Blood orbs give a stack aswell, when they explode.

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Shes harder in the sense that you cant easily brute force 1 shot and skip phases so you actually have to do the mechs. In exchange the wave hitboxes are fair game now on top of having way more gear to be able to tank a couple hits of mistakes.

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to be honest, im not quite sure what exactly they changed on the hate spikes in the fight. I mean for sure they graphics are clearer now, but is it possible they also became a little slower?

i mean, i could deal with them pre s4, but now they are like really easy to dodge.
i know for sure that single big hatespike wave could catch me offguard a lot of times pre s4

sorry didnt notice it cause they insta dead but nice to know

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Oneshot mechanics have no room in a game like diablo.
Remove them entirely.

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she is one of those dumb one who always follow meta, little did she know meta is only for a patch but drip is forever!