Toughness System needs more clear indicators

It was very straightforward and easy to understand before. Armor Hard Cap was 85% at 1,000 value. It took Seasons and Seasons to get this right.

Elemental Resistances have always been easy to understand with Soft Caps and Hard Caps.

Outside of this there were a ton of conditional DR% sources that displayed in your character sheet. It was pretty easy to understand in that the priority was:

  • Hit Armor Hard Cap for the Tier
  • Hit Soft Cap Elemental Resist for Tier
  • Increase Maximum HP until you do not die
  • Be sure to have Fortify always up if available.
  • Be sure to have Barrier always up if available.
  • If you feel squishy, look at your DR and see if you can increase that. Does it feel better? Yes/No?
  • If all else fails and you still feel squishy - just do more damage lol.