I think the downfall began with an arrogant development team who tossed aside the work that had begun for D3 in favor of re-inventing a wheel that was not broken. A sequel should be iterative growth replacing only that which was broken or needed improvement. Instead we had a completely new game wrapped with a Diablo title, and look how well that worked.
So we get to D4, they begin to sell this on the promise it is a return to the past. Except this too is an entirely different game with just some names reused. But donât worry, after a year they finally get it so they give us âLoot Rebornâ which further proves they do not get it.
Now we have a game that rushes us to get to a max level, with a half finished skill system and a paragon board that is an embarrassment. So what are we suppose to do, well find loot of course. Except what we find are the same useless junk we need to haul back to salvage or sell. Never have I spent so much time in a Diablo game being a cargo hauler to sell items.
Gone are the days we could just go out and play the game, and always find something of use or value. Maybe it is a rune, maybe an eth unsocketed dusk shroud, or maybe even a unique (back when uniqueâs were actually UNIQUE!). This was a game I could spend hours playing doing almost nothing and still have fun. D4, like D3, is a game that just frustrates trying to do too much that results in little to nothing.
Actually D3 isnât/wasnât a success however nor is it fixed How & Where D3 does succeed is the player can have fun playing it Unlike D4 Part of this is that stupid spammy World of Warcrap cooldown which was bypassed by the Num Lock App which doesnât work in D4! Why do the Devâs & Directors care so much about this spammy cooldown? Because they want D4 to be more of an MMO like World of Warcrap & Guild Wars. So in the end while D3 isnât that great a game it still isnât the D4 is
Nope ,read it just fine. Apparently you got triggered by my response. Remeber, they are just pixels, no need to get so upset. Little kids act this way.
Iâll never understand that decision either. My only guess is they loved WOWâs success so much that they thought âhey, letâs bring some of that to Diablo.â First time I logged into to D3 and saw those cartoon graphics and quest markers I thought âIs this Diablo or WOW?â
âReturn to the pastâ could mean anything. I always took it to mean âwe are returning to that gritty dark world.â Clearly other people took that phrase differently.
Thatâs like saying money is just paper, people are just bags of water, and a gold medal is just a metal. People have passions in the world and thatâs ok.
I like kayaking. If there was a law banning kayaking, it would be upsetting. And to have someone turn around just say hey, you should calm down because kayaks are just made of plastic â Well that would be pretty dumb.
Passions are fine but when you act like you got insulted by some pixels it shows your priorities are way out of line. Rational, mature people dont act like this. Stay mad i guess.
Eh, another for the ignore list. Trolls always hide their profile. No surprise there. Reminder for anybody else, all you have to do is go in your own settings to ignore people like that.
They arenât offering any authentic discussion. They just come here for the dopamine of riling people up and gaslighting.
Yeah going back to its roots and animation style no more unicorn lvl.
It got Darker. They never specifically said weâre making a D2, successor.
D2 IN TODAYS market would fail hard. Itâs simply an old game fine for nostalgia but itâs a good thing D4 didnât copy paste a 20 year old game
I think if you took the Diablo II principles and systems and applied them to a brand new engine with new content, hell you could even add a battle pass â It would do great.
That said, rushing and stuff like moat tricking meph wouldnât last because the player base would demand these things be fixed.
if they added a personal loot option in public games, D2R would already be a better game than D4. Thatâs probably why they donât do it, everyone and their mother would be playing D2R, D2R doesnât have a cash shop so theyâd never add that feature to the game. All about making money, not actually enhancing older games with newer features.
Itâs interesting you bring that up. Alphas are always friends and family. But after hearing complaints about streamer privilege in other game betas they opened d4 beta for players meeting a certain about of time of gameplay across all the Diabloâs.
I mean you need to have the playtime to test if beta phase doesnât last very long. But guess who wasnât invited to beta? The players who they are now designing for who say â we found out very quickly that if you donât give me my Uber in my seasonâ. And by season they mean 2-3 weeks and move on.
Honestly this is exactly the argument I wanted. (Although memory did fault me, I forgot what gray quality was in D2, I was thinking of D1.)
For all D2âs fun and all of D4âs faults, D2âs item rarity tiers were a mess of nonsense that, as pointed out, had no real explanatory value in the game (in that they did not convey useful information because overall they were meaningless.) Add on the RNG of quality levels at higher difficulties, it got even more messy (something D3 aped to a somewhat less stupid measure, with the tiers of ancients, and something D4 aped for no damn reason at all since a continuous ilevel curve would have done the same thing as normal, sacred and ancestral.)
Both games are pretty pick up and play, but if you really want to push in D2 you need a damn masterâs degree to sort out the gibberish design and letâs not get too rosy with our glass tints, the internet wasnât what it is now, finding help was a heck of a lot harder.
Long story short, itâs fine if you liked D2âs items and itâs fine if you had fun with them and itâs fine if you prefer them to D4âs, but it was (and is) an absolute garbage system and if you had gotten something better at the time you would never have thought to yourself âgee, I wish these tiers meant nothing and everything was far more confusing.â
Tell me you never played d2 without actually saying it. Ah, you did. D2s item system was so intricate that it made low lvl items that dropped at high tiers priceless. From grey to legendary. Everything was a lottery role. You have no understanding of it, so it frustrated you.
Tell me where in d4 endgame you can get a six socket low lvl weapon and use it to overpower and alt? Can you get a powerful set for your secondary barb? Can you possibly find a grey item that is useful on your characters at endgame?