The Campaign is bad

IM torn really - Really enjoyed the story for the most part. They lost a lot by not developing the Inarius Eternity in Hell a bit more , and Rathma was a waste as well. Seemed Like they only focused on the Blessed Mother Storyline which was overall good. But why even have Inarius or Rathma and not even expand the Lore a bit on them?? We only see Rathma in memories, and Inarius is in the game twice ??

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I’m almost 40yrs old and I thought it was pretty good. Definitely seen much worse. It’s not special, but it’s great at giving the world and game some context.

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I think the campaign is good… for an ARPG.
Clearly my preferred story of the 4 Diablo games.

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I really liked the campaign. Easily best of any Diablo game.

I’ve played every Diablo game at launch (and a bunch of games like Titan Quest and Sacred etc). I skipped the cutscenes in most of them because they were ridiculous and generally made no sense. Every diablo game until this one was basically, “Fight evil for some reason”…" Tristram for some reason" … “Someone sticks a crystal in their head” … “ALSO DIABLO”. I have no idea what the story was in Titan Quest and in Sacred I think I was an angel who fought cows. I don’t really play these games for the story, so I don’t care much, but it was a pleasant surprise that it was actually interesting this time. Baldur’s Gate: Dark Alliance was the last one of these I remember with a good story.

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I liked the story until the end. Some of the choices in the way the story went don’t make sense to me. Perhaps they’ll get resolved by the expansions, but right now I Don’t like them. Specifically, I disliked the way Inarius was handled, and Lilith and you only have like 1 kind of interaction then she’s trying to get in your mind and sway you like you have some sort of history. It just doesn’t work.

What I did like was Donon’s whole arc. That was extremely well done. I feel for that man. It was extremely emotional and well-written.

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Yeah, much of the story is completely nonsensical, or contrived at best.

It sucks because many of the major concepts and ideas are amazing, like Inarius and Lilith falling in love and creating sanctuary. I also really liked how Inarius ended up being a horrid character void of any integrity or empathy at all, despite being an angel, while Lilith was actually trying to save humanity, despite being totally fine with her followers ruthlessly murdering and sacrificed dude’s son to bring her demon buddy into the world.

If I mentally relegate the story to nothing more than the 2 cinematics, it’s compelling and incredible, especially since I know the lore around it. But when you witness the story unfold in the game, 90% of it is just bad.

Imagine how incredible the story would be if you just took the bones of it (Lilith, Inarius, Sanctuary, escaping the eternal conflict, etc.) and gave it to someone with a passion for storytelling, a large budget, great writers (CDPR pre-CyberPunk comes to mind), and had them craft an RPG from the ground up. You’d have multiple endings (one of them being the ability to side with Lilith and possibly even become her consort), and a story for the ages.

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the campaign was amazing you must have played the wrong game. remember we are talking about diablo 4 not diablo 3.

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I think the campaign is cringe too… feel like they are just running around doing random things. Neyrelle is also super annoying and is my least favorite character in any Diablo game.

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The campaign is the best part of this game. All other areas need a lot of work.

The writing at the end was bad though. “Girl we barely know, you make the most important decision for all of us”. “She told us not to follow her or the stone so that settles that, yep!”

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Don’t agree, there is a lot I don’t like about this game (and some things I do), the story wasn’t one of them. Much better than D3!

I liked it. Gonna play through it again at least one more time, try to catch the things I might have missed, foreshadowing, etc. It definitely had its high and low points, sure, but I’m looking forward to finding out what happens next.

I liked it and I have done it three tomes now. Especially some of the stuff in the swamp is creepy.

Game has problems. The campaign isn’t one of them. It was pretty good tbh.

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That isn’t saying much at all though. D3’s story was easily the worst in video game history.

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I enjoyed the story, my only real issue is siding with a prime evil, over Lilith who created sanctuary, personally I’d have loved it if they had broken the mould and allowed choices and distinct endings based on them choices.

Oh and yes sorry I’d blocked it out quite well, but writing this has unlocked it, the idea that a one armed girl (medieval times, food, clothing, travelling in a world full of monsters and humans driven to the brink of things us in our comfy 2023 would never entertain just to survive.) was allowed to run off with a soul stone and was considered a fit guardian for it by the Horadrim blew my mind literally drop kicked me out of my suspension of disbelief and made me exclaim out loud “WTF is is this nonsense.”
As I’m quite old and my friends who are a decade or decades younger are well used to me being a grumpy old git, this caused much hilarity in party chat.

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Meh, I dunno about that. I hated D3 but it had the second best Diablo story in my opinion.

Worst game though(except for immortal).

Skip the cutscenes ez. Some are nice though

:rofl:

That was a good read big dawg, haven’t laughed that good in a while.

I liked it until towards the end of Act 4.

Where Lorath offers his head for eternity over something the Sightless Eye, an artefact he’d been lugging around since Act 3, could’ve told him with no strings attached.

Where the player character who previously had no issues batting away Lilith’s offers of power and promises of saving Sanctuary for the majority of the campaign, cannot then see right through Mephisto’s reverse psychology and nudging towards an outcome he wanted.

Where Lorath, a Horadrim oathbound to defend Sanctuary from threats of the Eternal Conflict, has no issues with a Prime Evil being on the loose with a girl he knew nothing about, who he had known and taught for five whole minutes, who he knows is no Tal Rasha and who he has lost track of. Particularly after the whole Adria and Aidan (Dark Wanderer) debacle that almost ended all creation only 50 years prior.

Where the pragmatic approach of potentially using Lilith’s hatred towards her father as a potential weapon against him and her uncles, should they ever present a threat TO Sanctuary, wasn’t considered.

Where Taissa, who we had only just saved at the end of Act 3, acts although we’ve never met and turns her snout up at the thought of helping us. Firm believer in the theory that they were supposed to be two different characters that became merged during the development process.

Where Inarius, who after attuning the Worldstone to diminish the Nephalem’s power and banishing Lilith to fix the mess he’d created, was gifted by The Angiris Council to Mephisto for an eternity of torture after the Sin War… Suddenly sucks up to the High Heavens and focuses all his hatred at all his offspring. The only faction that hadn’t yet screwed him over.

The conclusion of D4’s story felt rushed, marred with ill-conceived characterisations and plot holes.

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I am 63 and have played every installment of the game, I enjoyed the story.
I hope the season questlines and expansions will be interesting as well.