Craze of the dead god mains ability is to distribute over time direct damage as poisoning and giving a way to launch Touch of death. <<It doesn’t do it anymore on S9 PTR>>.
BUG Description:
- First time your are hit in a new maps, it seems to work!
- Then as time goes when you heal to full life after your life has been lowered by poison, the game disable item effect because we healed all the poison!
- But by doing so the item don’t have the ability to be used again, it will never be able to activate again.
- Except if you change map and reset.
SO, It sudenly stop totally to work after you healed your poison damage (activation flag can only be used 1 time and is not reset to starting status it is just disable and can’t be re-enabled after).
Reproduction:
GO in city Cerrigar, Go outside, find packs of monsters,
Let them strike you freely (you must not have or have anymore shield) then you will distribute direct damage as poisoning, let it goes down more than your life even if it’s not mandatory. Fight a bit kill them. You will Heal your poisoning damge at some point or it will break alone (i don’t know why in that case.)
Find another pack of enemies, do the same, it doesn and will never work again ( maybe it even broke during first pack encounter depending of your slow paced fight. )
It’s the main stuff ( cool items, fun item ) that makes Touch of death extremely fun.
But it is extremely weak ( boost damage of all touch of death and touch of death and poison swarm when we have it just by having the item give us 800% minimum: it’s a base good start ).
It should become a top item by giving a BIG of the BIG familly buff for the fun and the game please.
> But before that, don’t destroy the item effects, can you repair its activation, disactivation that shall allows reactivation and not a one time only usage, please.
Thank you for your understanding.