They won’t have much Eternal players left if they go with this though.
I understand what you all are saying with the power level conversion and the “new” level of difficulty, BUT, how do you assess it as a new level of difficulty exactly? It drops more items than today? No. It drops more rare items than today? No. It’s harder than today? Barely once you have your character fully upgraded. It has more content than today? Still no.
Their “new level of difficulty” is not. It’s only slightly harder due to the stat squish, but it has less items dropping, less “GA”/“Ancestrals”. So the assumption of the power conversion really isn’t there in the first place in my view.