Skill cooldowns in an Action RPG?

I’d forgotten he worked in WoW. Gawd, I wonder how many Diablo systems he’s responsible for shafting. The loot “smoothening” (lack of base item differentiation) is something I’ve resented since D3 release. So effing weird!

(Edit: “necro” comments are tee-hee-hee clever I guess. But at the other end of that scale is a bunch of people yelling “learn to search for similar topics”)