Sever node - (Supernatural Sever)

I hope they can change this node. Today it states that you get 2% more damage for each minion you have upon cast.

Now that minions are being changed to actually do their own damage, it would be great to have this as an alternative to “supernatural blight.”

So, change this to you and your minions get 2% more damage for each minion you have upon cast for 5 seconds.

This makes a lot more sense, to me.

That would be cool. I would also like if enemies wouldn’t have to stand in the Blight pool to recive the x20% multi.

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I agree, it should be a debuff that lasts for a specific amount of time(or something). Minions are still far from the best builds in the game, and there are too many conditions to get extra damage with them. they could atleast simplify some of the conditions.

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Yes the debuff should work when they are affected by Blight for it’s whole duration. They usualy go over the pool by the time minions or you get to hit them. It shouldn’t be too hard to change it.

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While we are at it, we need minion armor and resistance nodes changed to something else.

As well, the Warrior, Mage, and Golem glyphs need better scaling with mage and warrior replacing the resist and armor with some sort of damage multiplier. Maybe +1 mastery at every 10 levels?