I tried to gather up all major barbarian nerfs for Season 14. I know that barb was very powerful this season but the magnitude of nerfs is way too much.
Ceh (Spirit Wolves)
No longer makes enemies Vulnerable.
Chill amount reduced from 50% per leap to 10% per leap.
Maximum wolves reduced from 10 to 6.
Vex (+ to All Skills)
Offering required increased from 100 to 300.
Duelists Aspect
Previous - While using a one-handed weapon, your Attack Speed is increased by 30-50%.
Now - While using a one-handed weapon, attacks increase your Weapon Damage by 4.5-6.5% stacking up to 10 times. This bonus is lost when swapping weapons.
Tidal Aspect
Maximum Overpower stacks reduced from 2-4 to 1-3.
Changed from an offensive aspect to utility.
Aspect of Glynn’s Anvil
Damage reduction is now capped to 40%.
Endurant Faith
Reduced Damage Reduction from 30-40% to 15-20%.
Shattered Vow
Now only guarantees Damage over time duration.
Duration bonus increased from 100% to 120%.
Heir of Perdition
Now only guarantees Movement Speed.
Damage reduced from 80% to 15%.
Mother's Favor now instead steals 15% Critical Strike Chance from other players and always retains its damage bonus.
Crown of Lucion
Damage reduced from 10-15% to 5-7.5% per stack.
Fury gained from taking damage is now capped up to a 0.5 Fury per 1% of your Maximum Life, and no longer benefits from increased resource generation.
Attack Speed and Damage Bonus Upgrade
Previous - When you Cast Call of the Ancients, gain 15%[+] Attack Speed and 20%[x] increased damage for 6 seconds.
Now - When you Cast Call of the Ancients, gain 5%[+] Attack Speed and 5%[x] increased damage for each Ancient Summoned for 6 seconds.
Aspect of Limitless Rage
Now grants 1 stack per 1 resource gained.
Previous - Each point of Fury you generate increases your damage by 1-1.5%[x]. This bonus is lost after 4 seconds.
Now - Each point of Fury you generate increases your damage by 0.15-0.20%[x], up to 350 Fury. This bonus is lost after 4 seconds.
Dominate Glyph
Reduced from 23.6% per stack to 1.8% per stack at Glyph Level 150.
Fixed an issue where the Resolve Temper was scaling with item types and much more than intended with Masterworking ranks.