Season 14 Is Exactly What Diablo 4 Needs

Well Im not fan of random Ubers as now the actual drop feel bad as its 99% stupid rolls you do not want but lets see. Maybe they adjust it slightly to be less of a let down.

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Yes, nerfs are necessary. The problem is that many abilities need adjustments. Many are in terrible condition, and an “x” in front won’t help.

The mythic with varied attributes doesn’t create builds. If it doesn’t have an “x,” you can discard it. That’s the problem with having affixes that are much better than others.

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If the season is trash, then people shouldnt play. Simple.

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People play whole ahss World of Warcraft expansions when they’re trash.

I would rather the devs put more work in than players feeling like we should just not bother playing.

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But as you said, you know what to expect, so you already know its a disappointment.

Do you log in for every season?

is this another of these posts where you critisize only the obvious offenders who always doom and gloom for no reason? but ignoring the real systemic problems that alot of ppl also pointed out? Looks that way to me.

You mainly complain about those blizzard bad posts, instead of looking at real Problems and critics that have meaning which there is alot too.

My main concern is the watering down of the whole itemisation system. Items became so bland and meaningless that there is no dopamine anymore, even if you get a 4 GA with good stats. You always build the same and now even on uniques you always build the same affixes.
The cube adds meaningful things? right now the only thing cube adds is a big timesink cause rng crafting your desired affixes which is extremely buggy and clunky takes far too much time then it needs to be. But it also shows how bland the whole system is, you basicly craft the same item 100reds of times to try to get the one lucky transfig on it. That is not content or meaningful, that is plain gambling for hours in a slot machine, that takes more and more time away from the actual fighting and finding cool loot(which is completely gone now)

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To kill the game? I agree.

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You are in a very small minority with this. But in all likelihood this is a market check by someone who thinks they can make it look like its not.

TBH, there is no viable reason to make these types of radical changes season after season. It is healthy for marketing and sales but not the game.

Reusing and copy/[aste content is not healthy for a game long or short term. Some is good in terms of player familiarity but a complete lack of anything original or creative then doubling down on content no one plays or liked is the opposite of healthy.

The changes to mythics and loot in general is horrible for a loot chase game. I do agree some things needed to be adjusted but these fools don’t adjust, they destroy. Instead of making HoP in line but slightly better than unique/legendary helms they completely destroy it which is not good. It only destroys one so everyone will use another overpowered helm. It is not a decision based to make the game better it is one that makes marketing and sales better.

You blindly view D4 as a game when those in charge do not. BIG mistake.

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Very well stated and I agree completely. Let’s hope OP whom posted this market check takes the hint.

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yeah all hell broke loose, we have a discussion w/o a single personal insult. Hell is surely a harsh place. But i guess its not what you are used to. :popcorn:

Those evil Forum users that answered in a normal way, how could they?

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Hey Bleezurd, time to listen up :up_arrow: :up_arrow: :up_arrow: :up_arrow:

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Your opinion has been noted, but you are very much incorrect for long term health.

Mythic is supposed to be the as you said the process of “finding loot”. Finding 50 mythics with random garbage affixes is turning the game into a gambling simulator and takes the rarity away from mythics entirely.

S14 is looking to be the worst season in a long time and their metrics will show it unless they drastically change course, but lets be real – it won’t happen.

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Actually it looks more like season 14 is excactly what poe2 needs. :rofl:

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We already do this. Mythics are free candy.

Blizz backed themselves in this corner by making them to common. Mythics could end up actually being a chase item (again) and you can get different stats that works better with whatever build your going for.

Not like they can reduce drop rates to fix there incompetence.

You’re already trying to hunt many mythics to get better transfig =p

Do you really need to respond to my comments in every thread over and over you weirdo.

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is that the escalation that you guys spoke of? personal insults? :stuck_out_tongue:
But i guess if they not arriving like you predicted, you have to start em.

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They will manipulate those metrics to show what they want to see regardless of how bad it fails. It is why D4 is where it is. you are right no changes will happen. It is a worldwide playerbase and there will be just enough for the stupidity to continue. There is just enough they don’t have to even do bare minimum anymore. Just reuse previous themes like we are complete idiots.

The OP is fine, in fact most of the goals presented in the OP are shared amongst most players it is just what this patch is providing is not moving the game towards those goals.

D3 did it for years…. If they don’t need to put resources somewhere and still make mtx/BP targets gross margins will be better.

They have a fiduciary responsibility to shareholders. They don’t operate any differently then any other corporation.

It’s about profits, nothing more. The 80s-00s are gone in the past where the focus was on the product and nor just marketing of it. Thankfully we are starting to see cracks in the greedy models that people are starting to reject. Maybe when D5 comes out in 5+ years we will see a positive change from studios.