S8 PTR - Things to look out for

  1. S7 historic issue that max. 3 Death Traps are allowed on-screen, once the 4th is cast the earliest one disappears and you lose its rearm or 180% damage gain. The new unique glove comes with “+4 max. Poison Trap” affix, this is making a bit concerned about the max. # of Death Trap, this is supposed to be deployed at ultra high speed at the end game while any cap could be a huge potential damage debuff.
  2. Reworked Scoundrel’s Leather is something to play with during the PTR.
  3. Shadow Clone is stilled bugged after S7 patch 2.1.3, all Shadow Clone related damage buff sees not working with Poison DOT damage. This needs to be resolved if we want to go with a Poison Trap + Shadow Clone type build. Again, in that case the max. number of Poison Trap allowed might be an issue (or do not count the ones deployed by the clone).
  4. The new Xal rune - 0.25s from attack, counting in the delayed hit from Rain of Arrow and Death Trap’s arm + enemy pull-in time, these two ultimates might not get the Crit+OP buff?