Ring of Sacrilegious Soul bug

Ring of Sacrilegous Soul casts “Raise Skeletons” each 8 seconds and not in 1-2 seconds…

This destroys the purpose of the ring and needs to be fixed asap so we actually can use it as with its intended values.

Thank you!

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Yup I’ve noticed the same as well. Please fix.

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Yep, the same problem is happening to me

If you have a full group of Skeletons it casts after 8 Seconds and refreshs the Skeleton Priest Buff.
If you lost some of your Skeletons it casts every second until you have a full group again.

Sorry for my bad English, it`s not my native language.

Yes, that’s how it is currently functioning. However, the ring says the Raise Skeleton skill is supposed to occur every 1-2 seconds. It does not say it does this “only when replacing skeletons; Skeleton Priest uses the Corpse Tendrils time” The Skeleton Priest is still a skeleton being raised with the Raise Skeleton skill, therefore it should be happening ever 1-2 seconds like the ring says.

My experience is that even if it’s only supposed to bother raising a priest if the buff’s not already active, it’s very inconsistent about even that; I’ve been staring at a full set of skeletons and a pile of red-outline corpses and still had Raise Skeleton not go off to create a priest for 5+ seconds. Kind of annoying when I’m trying to run the Blood Getter’s aspect.

Meanwhile, I’m hearing Corpse Explosion regularly pop every second on the dot while I’m still not getting a Skeleton Priest to pop up.