Ring of Sacrilegous Soul casts “Raise Skeletons” each 8 seconds and not in 1-2 seconds…
This destroys the purpose of the ring and needs to be fixed asap so we actually can use it as with its intended values.
Thank you!
Ring of Sacrilegous Soul casts “Raise Skeletons” each 8 seconds and not in 1-2 seconds…
This destroys the purpose of the ring and needs to be fixed asap so we actually can use it as with its intended values.
Thank you!
Yup I’ve noticed the same as well. Please fix.
Yep, the same problem is happening to me
If you have a full group of Skeletons it casts after 8 Seconds and refreshs the Skeleton Priest Buff.
If you lost some of your Skeletons it casts every second until you have a full group again.
Sorry for my bad English, it`s not my native language.
Yes, that’s how it is currently functioning. However, the ring says the Raise Skeleton skill is supposed to occur every 1-2 seconds. It does not say it does this “only when replacing skeletons; Skeleton Priest uses the Corpse Tendrils time” The Skeleton Priest is still a skeleton being raised with the Raise Skeleton skill, therefore it should be happening ever 1-2 seconds like the ring says.
My experience is that even if it’s only supposed to bother raising a priest if the buff’s not already active, it’s very inconsistent about even that; I’ve been staring at a full set of skeletons and a pile of red-outline corpses and still had Raise Skeleton not go off to create a priest for 5+ seconds. Kind of annoying when I’m trying to run the Blood Getter’s aspect.
Meanwhile, I’m hearing Corpse Explosion regularly pop every second on the dot while I’m still not getting a Skeleton Priest to pop up.