This is why I don’t watch reviews, I prefer to make up my own mind and not let others influence me. It’s great being your own person and not some shill’s puppet.
Blizzard makes games for mass market appeal, I can assure you they are not too interested in making the game inaccessible for the majority of the player base. I guess if you want a challenge that’s what hardcore is for.
Media outlet reviews mean nothing. None of the private content creators i witnessed would give a rating. They simply said things like, “Yeah… well… I’m having fun.”
You’re absolutely correct.
As someone who cares first and foremost about the gameplay, itemization, and PVP, I still love the story. D1 and 2’s stories were gripping, hopeless, and incredible.
It’s extremely disappointing to hear how the story is lackluster and doesn’t compare to D1 or 2.
I really hope you’re wrong, but after seeing the cartoony numbers in the millions flashing at the player like a slot machine… you might be right.
Yep. Look at last year’s game of the year, Elden Ring, and how much fun everyone had actually having to get good.
Totally agree.
Difficult games do great, though.
The problem with Blizzard is a lack of innovation. They’re trying to recreate the magic they once had, only without the original minds, and without the ability to hire and keep truly creative talent. So you’re stuck with this situation where D3 is the only game they actually developed in the franchise, and even though it was extremely poorly received, it’s all they have to build from when the time comes to make D4.
The game can still appeal to the exact same market. They would just play on easier difficulties. While still providing actual challenging content to players who want it. Instead they let everyone play on the same difficulty, which has the challenge of a ball pit, and call it World Tier 4 Torment difficulty? How is that anything but disappointing to anyone but the worst players who want to feel good about doing well?
Dam look at all these saints defending such a disgusting monetization. I cant say if the game is good or not but 1 thing for sure this game is a casino in disguise.
Diablo4…Immortal…for PC
Deliver us from microtransactions!
Yes the game is too easy, even spoken by the paid reviewers.
I’ve been asking from the very start, please make it hard and complex, like Lost Ark.
But no. Blizzard seem intent on making games that cannot scale for a variety of audiences, but pander to the lowest common moronic denominator.
The final nail in the coffin is this rubbish end game combat pacing/style. It’s way too similar to D3 and POE. Fail.
Everytime I see someone complain that they have to pay $70 for a game that will be played for years makes me laugh. I guarantee they have more than $70 a month in re-occuring charges for apps and crap they don’t even use. You could save the money by not ordering door dash for a couple nights, sorry if you have to sacrifice a little.
You want developers and staff to get competitive pay and benefits, especially dealing with deadlines, changes, stress, etc…right…so pony up, or…don’t , there are plenty of free games.
Exciting time for Diablo fans, we have been waiting years for this, and we dont mind compensating the team that is delivering it.
Have you played PoE? They have wings - WINGS - that are $50-75. A single hideout skin will set you back $25-40. Seasonal elite armor sets are $500. I’ve got well over $1,000 in PoE and don’t have nearly as much stuff as other people do.
To make things worse, they intentionally implement horribly inconvenient content into the game - maps, currency and essences that don’t stack, etc - and then sell you stash tabs to make the inconvenience go away. This is predatory at best.
$28 is nothing. You can barely leave your house for less than $28 these days. If you buy 1-2 armor sets per season, you’ll be fine. If not - and this is true - you can choose not to buy them. They’re totally optional.
Exactly!
Its a free to play, so I get why the cost is more to help fund development.
$30 for a full set…uh…yes please!
Heres an idea Review it yourself Ffs. Sheep
I have no problem with it being a $70 game. I have no problem with it being a $100 game. I have no problem with it being a free to play game. I have a problem with the fact that the cash shop prices they are saying they are comparable with are free to play games, and they are still charging those high prices when they have a $70 game price tag.
It’s apples to oranges. If you want to charge insane prices for cash shop items, you have a free to play game, that’s how that monetization works. If you have an expensive initial cost for your game, you have more reasonable cash shop skins. These guys are essentially trying to create a new monetization model where they have both an expensive initial cost for the game, and have an expensive cash shop. And these Blizzard simps are on their knees saying give it to me daddy.
It is optional, and I won’t be buying anything from the cash shop. Which is unfortunate because I have spent over $800 in PoE cosmetics over the years, because I wanted to continue to support the game. I would have probably bought several additional armor sets if they had been reasonable. There’s nothing reasonable about Blizzard’s model, it’s just insulting.
That is 100% on you.
If you cannot control yourself to not buy some shiny armor in the game, then, you are the main reason they price things like this.
It is because of people like you who can’t help themselves but buy the new “cool thing”.
You have transmog in game…you can even color everything. The armors and weapons in shop, while they might very well be the absolute best looking things, are not needed. You can look good enough in any armor set for free.
Break free of the spending unnecessary money on videogames!
you’re comparing d4’s model of $70 - $100 for the base game, on top of a free battle pass or you can purchase a $10-$20 battle pass version. + cash shop.
poe has supporter packs based on expansions that go up to $480. they also have league supporter packs for $30, $60, and $90 (this is EVERY league - so every 4 months). a $30 battle pass. a cosmetic shop with armor and wings that can range from $30 to $50, with other purchases for cosmetic abilities, pets, stash tabs, etc. not to mention the whole “mystery box” gamble system where there’s different color variations of the same item in them, which are $5 each.
if you play poe, you basically pay for the same game you’ve been playing every league with just their supporter packs alone. so much for “free game” when they get you to spend $1000 on it lol.
Honestly I want a challenge that makes me feel really good when I finally get it done. The entire game doesn’t have to be impossible or anything but I want there to be some sort of challenge.
On a whim I decided to buy Elden Ring a few days after it came out because I was between games and I heard some friends raving about it. I never play this type of third person game so I am very unfamiliar with the mechanics. I died like 20 times to the tutorial boss. Not even kidding. I was like “Oh no I suck at this type of game I made a horrible mistake”.
And then I got it down and it felt so good. And then I went and explored the world and took my time and things got way easier for me. A lot of supposedly difficult bosses I got down on my first or second attempt. Others I really struggled with but it was so satisfying to finally get them. I would love that level of feeling accomplished. Hopefully at least the Nightmare Dungeons where you can scale the difficulty will give me some of that but we’ll see.
You realize it’s free and you don’t have to pay at all right?
yes, i do know that. my response was in context with OP spending $1000 on poe. so i’d argue he’s not F2P anymore.
I never claimed to be a free to play player. I absolutely do not mind spending money on a good game. I don’t particularly like the free to play monetization model, but at least it’s fair in the sense that you’re not obligated to buy anything at all. Meaning I don’t mind actually paying a bit too much. But the monetization model Blizzard is using is insulting. It’s like paying $70 for entrance to a bar, then having to pay $30 per drink. Where if there would be no initial fee, paying a lot for a drink is fine. Or once you pay a fee, the drinks are cheap. You shouldn’t have both, it’s insulting to your patrons.
my point was free to play games are more enticing for the player to spend money, so i’d say you do feel obligated to buy from the shop (because of the limited stash space you have and that characters look really ugly with base armor, making you want to buy cosmetics). next thing you know, you’re spending $1000, they got you with psychology.
and i’m not following your analogy. why enter a bar to not drink? why pay for a game to not play? bars, where i’m from, can have entrance fees on top of paying for drinks, typically when there’s a live band playing. you’re not obligated to buy from the d4 shop.
for WoW, you pay for the game (expansions), they have a shop available (services, pets, cosmetics, mounts, etc), on top of a subscription plan ranging from monthly to yearly. this is not a new, insulting model they came up with the creation of d4. this has been a thing for a long time.
LoL…this is not new…its called new money vs old money. There are those that don’t care about the money and LOVE the game and buy whatever they like. Then there are those that loves the game but feel a certain type of way cuz they can’t keep up with the guy next to them with all the flare.
Don’t like it then don’t buy it…it’s your wallet. Let the people that wants to support this game’s dev team buy it. I hope there are lots of people like that cuz I am cheap and don’t want to spend money but hope those people will support this game for 10yrs like they do for all their IP’s.
That said…they did end up milking me to upgrade for early access
. After playing the two open betas, I could not help but throw them my money…
diablo immortal has made like $300million
it’s really a business decision, no company is going to refuse to make more $$$ on a product.