Resistance caps too hard to reach

Unless for some reason you’re running Tyrael’s Might over Shroud of False Death or one of the uniques with a high +all resistances affix like Rakanoth’s Wake (in which case you’re way over-capped), it is exceedingly difficult to meet the 70% resistance cap when playing at Torment 4 even on intelligence characters. This is in stark contrast with the armor cap which can easily be reached with just a single armor affix that doesn’t even have to be a GR.

There are so many ways to fix this. First and foremost, lower the resistance penalty for Torment 4. Second, increase the value of all resistances nodes and add all resistances to the bonus for meeting the stat requirement on the individual resistance nodes on the paragon boards. Third, increase the value of all resistances implicits on jewelry. Fourth, replace the individual resistance affixes on armor with the all resistances affix (this will also have the side benefit of improving item enchanting). And there are probably even more that I am missing but any one of the ones I’ve listed would do the job.

The bottom line is that having mandatory stat thresholds that you have to meet feels incredibly frustrating given the already insane RNG that’s inherent in A-RPG itemization. And Blizzard clearly recognize this too because they addressed it with armor which used to be just as awkward and even required running armor aspects at one point. But for some reason resistances were forgotten about or rather ignored when they decided on the Torment penalties.

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There are plenty of uniques with high all res stats. 1ga of these and your res problems are gone.

You can push resistances due the paragon board as well.

You can roll all res on your gear.

So i would disagree on the hard part to get the resistances to the max.

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I disagree with OP… agree with that. ^

With Tyrael’s I’m at 85%… without it… I’m still 70%+.

Not an issue for T4.

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So um… where’s my Tyrael’s Might again? Added the tooltip to prove I’m on T4.

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Roflcopter dude. Everything in this game is so easy its stupendous. If anything pls make some challenge ffs.

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Haha… I can never seem to add imgur links. You’ll have to share the instructions. LOL

I was rocking the 2GA version of those pants and this morning I logged in and did a Zir whisper… and got the 4GA version… my first 4GA drop in S7.

Begs the same question I asked in the other thread… is duping really a thing in D4? Or is duping just a word people use to describe their frustration when don’t share the same fortunes that others do. Point being… I’ve never seen any video evidence anywhere.

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I’m rather casual, so my gear is… well as you can see not great lol.

As for how to add images, you can’t until you get a higher trust level on the forums, which takes a good while. Lots of reading, lots of posting, receiving likes, giving likes, etc. Oh also not getting a suspension helps too.

In the meantime you can use the Preformatted Text option.

It's the </> icon   www.imgur.com 

Assuming you’re browsing this on a PC browser, if you’re on your phone you have to click the :gear: icon and select the option. Anything you type in between that space will appear as normal text though, so you don’t have to space it out, or do some wonky tricks, people can just copy+paste.

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You don’t even need 70% all res if you can keep a permanent barrier up. With rune words every class has access to bulwark, you just need to build around keeping it up. That’s what made spritborn unkillable in S6. Granted other classes have to sacrifice a bit more to get the rune to work, but it is doable.

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My GF found a 4 ga flickerstep with 3,6 sec on duriel yesterday.

20 mins later, the exact same item dropped for me on duriel as well. Also with 3.6 secs cooldown.
Got 3 4GA items so far. A Godslayer Crown, Yens Blessing (which i’m wearing with my chars) and the Flickerstep.
None of them by the way is at the max in the unique aspect.

Iggimancer haz too much Overpower Damage AND all res @70 %. This is witchwork :woman_mage:Nerf plz!!! :see_no_evil:

That reminds me of something: I do Pit 105 with my deathtrap rogue. Funny thing:

  • 4 of the resistances are at 45 - 50 %
  • 450 armor

but i have so much damage resistance that im unkillable :laughing:

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rakanots wake and tassets of the dawning sky are awesome, also dont forget to masterwork and use consumables. At no point in the game should you be without 2 incenses and a potion. Also the sword and board merc with the daughter can give either bonus to player armor or to all res.

My Rogue is not capped neither on Resistances or Armor but I can manage on T4. Just have to be careful with poison or fire explosions. Don’t have much HP either.

I am seeing the +% Resistance and +Armor nodes on my Paragon Board but they are still a bit far to reach. Needed damage. Can’t have both.

All of those uniques are either bad or compete with other items for that slot which are way better or even mandatory for certain builds.

I didn’t say that was the ONLY way, just the easiest and also not everyone is paragon 300 and has all level 100 glyphs that can buff all resistance nodes. All of you no lifers really underestimate how much time people spend playing this game…

I don’t like the penalty mechanic myself, it makes it harder to diversify content moving forward and it could be resolved much easier with a diminishing returns system like D3.

That being said, it’s not hard to cap but it does take work and planning. Passives, gems, affixes, paragon, tempering affixes, all of these can be sources of resist all and you need to plan with them in mind if T4 is your goal.

Barring the fact that that sentence I think is saying the opposite of what you mean, I am by no means a no lifer. I am however eternal only which means I have more time to do these things without trying to rush. It helps a lot, really.

1 Like

There’s the Witch Power, too.

Well that’s what I mean when I say “hard.” It’s not difficult just annoying. If I wanted to have a calculator out every time I switched a piece of gear to make sure I still meet all the caps I would be playing PoE. If they can simplify this for armor there is no reason not to also do it for resistances.

I’m at 22 hours played this Season, and Resist Capped. I think I’m -100 from Armor Cap.

So… yeah. No need to be a no-lifer.

4 Likes

I have both armor and resistances capped on all classes.

On Ancestral boots I use:
Movement Speed (or base Primary stat if I have Movement speed in another item)
Armor
Resistance to all elements,

On Ancestral Pants
Maximum Life
Armor
Resistance to all Elements (Or Primary Stat if I have resistances in another item)

Use the companion option to % armor or resistances as necessary

Pick some paragon nodes with armor and Resistance to all elements

The remaining comes from Seasonal gems.

This may be our fundamental difference then, I am very selective about my gear in that once I have a build planned, I don’t deviate from affixes on what I consider potential upgrades (unless I get a new realization that something is actually better.)

It means I am always increasing the same stats, but it probably limits my choices. It’s also probably a reaction to how much I hated how random gear was at launch. I almost never (with enchanting even) had 4 stats on a piece that I actually wanted. So it was almost always “this is an upgrade IF I can make up this loss on another piece” so when there was a narrower system, I was very excited about it.

Can’t say for sure on T4 as I’m still on T3 but I’ve never had a problem capping the resists especially the important ones like fire, cold, and poison, lightning.

1 Like