Removing targeted mythic unique crafting for non-expansion users is anti-customer

“its ok if you have aids because at least you dont have cancer.”

thats basically your statement.
Doesnt matter if its still bad the fact it exists only for those w/ xpac is issue.

non xpac buyer could make 1000000 RNG mythics and never get 1 you want.
vs xpac owner who can eventually (throguh farming drop or buying one) craft the one they want.

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It wasn’t a VoH feature until Blizzard decided to make it one.

If Blizzard releases another expansion and they decide to remove waypoints for some expansion only travel stone, how mad would you be? It’s targeted crafting now, but where does it end?

And now it is. You can still craft mythics for half the sparks but its not the way you want it.

The mythic unique in self are a anti-consumer because why i have to play with others to get one? blizzard does that on purpose so more people buy the game (more profits for them in conclusion). i just got one yesterday, it’s the first one they released and i’ve been playing since season 1 of course they were “easier” to get starting with season 4. i got tired of doing runs and spending summoning materials to get nothing. honestly i’m finishing the pass and the season objectives and i’m not playing it again until another season starts.

My entire point is that Blizzard is putting an existing, functional, and useful feature that was in the base game behind a paywall.

You keep harping on the sparks when I couldn’t care less about the how of getting a mythic unique.

I don’t know how much clearer I can be about this.

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Although i have baught ultimate edition i do agree with topix starter. Why did they remove a 4 dpark craft for non expansion players if they dont have access to runes. It sounds like pay to win and its not right. I didn’t know about it coz i was playing dlc from day one

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Whoa , quite the jump there buddy , relax , I agree what they did with runes and crafting and the expac was a big FU to the customer base.

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Nothing? They bought the base game and then had the rug pulled out from under their feet.

It doesn’t affect me but I can sympathize. Blizz changed the way crafting worked with no alternative for people who didn’t buy VoH. Random crafting is not a comparable substitute.

An expansion release is a rug pulled out? Holy crap. If you’re not trolling you are the cheapest most entitled wank i’ve seen in a long time, and im counting WoW in the mix.

Just buy the expansion cheap skate ….

As the game progresses into multiple expansions if you stick to the base game you’re gunna fall further and further behind …

I bet you’re probably an immortal realm player too . I just don’t get the immortal realm mindset ! If your character is maxed out what are you actually doing ? What are you hoping for ?You take your maxed out character into the new content and finish it in a few hours ??

ARPG’s are all about new starts and playing new builds . Not trying to shoehorn your immortal realm character in perpetuity….

They could have made them valuable by having runes guarantee 2 GA mythics or trade them in for a cache of ancestral aspects or something. They chose this method to sell more expansions. Nothing more.

Do you really not get that they changed the way that crafting works with the expansion. Its not about buying the expansion its that they changed the way the base game works.

Nice insult though. I guess if you can’t form coherent arguments.

Did you miss the part where they set everyone’s mythics to ilvl 540 and then prevented them from crafting them with any determinablity? So no they are not maxed out.

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