Redesign Inventory ASAP + other philosophical game changes & druid balance

Inv in this game is absolutely atrocious.

Suggestions.

  1. MUCH bigger inventory.

  2. Move stats/advanced stats to the left side of the screen… You know like Diablo 1 had in… 1997.

  3. Keep the ugly avatar of our chars above inv for your MTX its okay aslong as you fix point 1 and 2.

  4. Make different items diff sizes. Extremely anti climactic that a 2H weapon is the same size as a ring. It removes the awesomeness of both items. (Yes people will say WHATABOUTCONSOLEPLAYERS) well theres problemo #1 dont design a game crossplatform to begin with it will have disadvantages of both the advantages of none.

  5. Remove normal > sacred > ancestral items. Go for iLvl instead or at least add a loot filter so I dont have to see Axe (ANCESTRAL ITEM) YES I KNOW ITS ANCESTRAL IM IN WT4. Why do you need to remind me?

It would be as if in D2 it said Quilt Armor (Normal Armor) and Dusk Shroud (Elite Armor).

There are a ton of items in D4 and their effects are really cool but the looks and feel of them are garbage.

Big plus on Mythic Rares the color and sound… I dont know if they can drop as sacred (?).

  1. Make paragon board matter more. I dont have a great idea here but gear overshines paragon board in importantNESS.

  2. Make NPCs like Occultist, Blacksmith, Purveyor of curiosities, Jeweler, Healer and Alchemist all accept us selling items to them.

Add a Sell All Button or Mark All as Junk button.

Add a re-buy sheet where we can rebuy when we screw up. Not just the 8 last items or so.

  1. Bugs that need fixing, cant interact with town NPCs to sell items in an easy way. Requires precise positioning just to open their pane.

Druid balance changes.

  1. Wildheart hunger boots are extremely clunky to use. Please redesign them to not lose 20 stacks after 5 seconds.

  2. Druids key passives suck except for Ursine Strenght and Bestial rampage.

Bestial rampage is however extremely clunky to use cause of needing to stay 2 seconds in each form.

Perfect storm needs a huge buff.

Earthen might needs a huge buff.

Natures fury is cool but might need a buff to compete with multipliers of other key passives.

  1. We need paragon board that supports poison/companion builds.

OTHER THAN THIS - GAME IS KINDA GOOD!

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They don’t care about this. See! They haven’t even announced PTR summarize or feedback analysis.
They seem busy with ER DLC or LE new cycle which comes next week because those are more fun, good health for a long term, and opening up for good game design.

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4 really don’t need it, I’m fed up with the huge armor that occupies 6 slots, it’s outdated…
If you want to consider some REALITY, it is simply impossible for a sorc who is not “Strong” enough to carry 6 pieces of Plates with his Inv, so it doesn’t matter at all whether they take one slot or six, it’s just for “Gameplay”.(Or why can I “STACK” 99 potion in one slot?Its meanless question)
33 slots Inv for any type of armor/weapon is enough - if I can bind Hearthstone freely, those big cities are really inconvenient, I like the countryside.

I dont mean they need to be 6 slots. Even D3 system is more fine where you can distinguish certain items by glancing at them.

And yes you’re right about many points.

Stacking pots is of c a must and setting Hearthstone.

I forgot to add in my original post that the Quest items tab is empty in 99.9999999999999999999999999999999999% of everyones playtime.

Many slots completely wasted.