Hi, for those necros who haven’t played PTR, I would like to give a quick overview on a new unique necromancer gloves: Cruor’s Embrace and how did they fit into my personal Blood Rain build during PTR.
They can be farmed from Lord Zir and man, so difficult to find, I have spent four days before I got them dropped. By that time I had maybe 10 Ebonpiercers, a new amulet for Necro - also really good by the way. CE come with four affixes:
- +X% Overpower Damage
- +X% Core Damage
- Lucky Hit: Up to a 5% Chance to Heal +X Life
- +X to Blood Surge (Necromancer Only)
As we can see there is no Attack Speed or Critical Chance bonuses so much popular on gloves, however Attack Speed appears now on items like rings and Critical Chance can be increased by investing point into Inspiring Leader skill, so it should not be a major problem. When rolled with greater affixes, on a start before mastering value of affixes are about like this:
- Overpower Damage is 94.5%
- Core Damage is 42%
- Heal is +1582
- Blood Surge ranks is +4
Unique property for 925 Item Power:
- Blood Surge consumes Corpses to cause mini novas, dealing [993 - 1360] damage. Damage is increased by 10% per target drained by the initial cast, up to %50. Damage is also increased by 20% for each Corpse consumed. (Necromancer Only)
Just to clarify, corpses explode all around, within and outside blood surge nova radius, at the same time.
Ok, so these gloves are godly, amazing! If you have been using Ring of Sacrilegious to spawn Corpse Explosion every 1 sec., equipped with Black River, CE clear entire screen within milliseconds! As far as I remember the maximum number of corpses at the same time you can have is about 15, so you want to keep the spawning rate around that value. In my build I have used reapers with 15% chance to spawn corpses along with Army of the Dead Ultimate skill which spawns Volatile Skeletons to leave corpse behind. AoE seems to be straight forward, but to deal equally good wit a single target, such as bosses, I have setup my build to use Blood Lance in place of a basic skill. BL is an already strong damage dealer, can use Hewed Flesh to spawn corpses and span to multiple opponents creating opportunity for another corpses. Having said that, I had to use Blood Mist with a minimum 50% increased movement speed (tempering) to travel between areas after quickly clearing one.
Talking about aspects: I would recommend to try Cadaverous Aspect. x50% on the next core skills cast was up all the time, since we detonate more than 5 corpses at once on average. Blood Rain build is using Banished Lord’s Talisman as a source of three guaranteed overpowers; the other two come from BL and BS. If it comes to Essence, I was using: 5 Cold Mages with 3 Essence per hit each, two point in Grim Harvest and Essence Regeneration that now can be found on items like Boots (with tempering it regenerates really quick). Other aspects I was testing: Blood-Bathed, Rathma’s Chosen and Blood Seeker’s. Blood Lance was also supported by Mutilator Plate.
Well, much more to say, but I don’t want to stretch it - I really recommend to check them out, obviously on dedicated Blood Builds. I was also testing Blight and Bone Spirit - they are also very strong, just not enough time (1 week only) to explore more. Currently we are waiting for possible changes after PTR feedback, thanks for a reading and I will see you in S4.