Isn’t the “game hoper Andy’s” the ones who are demanding their time and fomo be respected so they can get to their other games or main game?
Some people been there done that, and know what they like.
A satisfying journey =/ endless. People aren’t asking for endless paragon like d3. Some like a journey up the mountain. Others want to be airlifted to the top. Blizz instead cut the mountain down to size, in fact its not a mountain anymore, just a hill.
But its not one game andy vs game hopper andy. Its more managing power creep and expectations. Take D3 for example. D3’s early seasons would be plenty busy the whole season. People who enjoyed that expected that to continue. After years of power creep, new people that came in, their perspective is that of exponential orders of power creep and super short season journeys have a different perspective and expectation.
With D3 you did have endless paragon to buffer the power creep. But D4 you don’t (and I don’t want it). New power creep creates new expectations. When blizz refused to fix Spiritborn it created a new expectation of pit 150. Now with Necromancer its getting reinforced. Now you have threads complaining for all classes to be pit 150 viable. What’s next? multiple build viability per class pit 150 viable?
If you’re told not to play meta build… ok what happens when power creep makes a “c” tier build is just as capable? Just don’t min/max? just go play PoE? that’s getting tired already. I don’t want PoE, even if the campaign experience is better.