Please fix this Blood Wave bug, it's been going on for months!

Finally playing the Blood Wave Necro this season because it is OP, and I can’t progress past Pit 140 because every 2-4 casts of Blood Wave, the mobs just bounce around. It feels like they are getting stuck in some kind of animation loop on the previous Blood Wave, and aren’t taking any damage on the next one.

With Blood Wave CD being what it can be now, I’m able to cast it as soon as the last set end, but it doesn’t make a difference when the mobs don’t take any damage.

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Oh so the bugged build has bugs.

The irony.

Minions or go home.

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Future patch notes = Fixed an issue where Enemies were surfing the poop wave and taking no damage!

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It’s not time for the joke patch notes yet.

Man they demolished my FEB one is under an hour. I was sad.

You better use mine from the other thread. I spent a whole 30 seconds on that.

Next attempt is MARCH joke patch notes but I am so untuned to the game it might suck. Playing Spellforce Eo and its so much more fun. Going to play necromancer with double death schools next as I just won with artificer earth and dream.

I can’t tell if you are directing this at Urza or Blizzard. :hamster: :popcorn:

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Wait, Mob can surf the Blood Wave?

Hmm… interesting.

Little of both maybe?

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you probably dont collect enough blood orbs to have Rathmas (keypassive) at 15 stacks. That way the Bloodwave doesnt overpower, and its doing practically no damage.

Thats not a bug, but working as intended.

This pretty much indicates it. You tend to care less about blood orbs with a solid CDR, as they arent needed for the CD anymore. They are still important for the Rathma stacks tho.

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Thats what I was thinking. If you arent one shotting them, then they will ride the blood wave to its conclusion. Thats working as intended.

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it will… next season only if so…
I agree that Blizzard should fix asap any broken build but unfortunately it´s not how the general game manager thinks.

I am doing on shot in PIT 100 boss. while my sorcerer takes 5 minutes to kill the same boss at same level.

Thank you for the info, but I’m literally not seeing any damage numbers pop up on the times it is bugging.

I suspect you are clueless how blood wave do damage, but I have no proof.

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haha thats a good one.

most likely your options are set to only show overpower damage?

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Yup. I have to remind myself to cast Blood Wave first thing at the entrance of a high pit with no mobs around - just to produce orbs, collect them, and get rolling.

Otherwise, the first one just tickles.

curious to ask, why blood wave no longer in red colour but faeces colour?

too bloody and violent to be shown in rated matured game?

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