Quite regularly, the progress bar in the pit jumps from about 98% to 100%, without actually having killed some special enemy. This feels like some calculation/synchronization issue between server and client
Sporadically, the progress doesn’t seem to update at all though, but then suddenly jumps from about 70-80% to 100%, supporting the assumption of server-client synchronization issues
This doesn’t really affect progress, but raises the questions a) what causes these synchronization issues and b) if the progress bar actually provides accurate information or rather an estimation