Oldstones Dungeon Not Enough Animus Drop

yep can confirm same issue.

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Wish i would have read this before doing it and getting stuckā€¦

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Yeah this is still a thing.

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Wasted so much time doing this BS just to run short. This needs fixing ASAP.

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Same problem. Still a bug.

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Same issue here. Stuck at 95%

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same. stuck at 90% but map is cleared.

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Happened to me in desecrated chambers, 2nd dungeon i did like this wasting 15 minutes to get jipped on the tree dungeon completionā€¦

BUMP! THIS IS FRUSTRATING! Out of all the things theyā€™re fixing in patches like nerfs to build, they canā€™t even fix this. #priorities

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Same issue. 2023-06-11T05:00:00Z

Yeah. I have the same problem. Wonder how long it will take them to fix it!

Yup, same issue here.

Came here to complain about the same thing. Third time here (first time I went in by accident, not recognizing where I was) on a second character, different class. Same issue.

I dunno, I think it might be nice if it was set up so that excess anima drops? You know, so on the off chance something like this occurs where one of the anima carriers must have incorrect spawn coordinates or something, it doesnā€™t break? Meh.

Either way, very disappointed that this is not even remotely the only high-impact bug Iā€™ve seen in a game that at the very least costs $70 USD. Iā€™m sure a lot of it has been reported already, but in case anyone with clout for fixing things is reading this, weā€™re also seeing other rough bugs. World special spawns living under the map layer, untargetable and thankfully also unable to target me (so far) has been my other biggest complaint.

If this werenā€™t Diablo, Iā€™d probably have felt like I overspent on it if it was $50, let alone the special edition my brother got me as an early birthday present for $100 after taxā€¦

Big thank you to the devs, who arenā€™t responsible for when/how the game ships and have to deal with cleaning up the messes post-release amidst hate and vitriol. Yā€™all are the real MVPs, thanks for what you do.

Gā€™day.

Ran into this myself. Scoured the entire dungeon multiple times, even opening every chest in case one of them unexpectedly spawned an animus carrier.

I agree with previous posters that including more animus carriers than required in these dungeon sections would be an appreciated failsafe.

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Exactly the same here. Scurried the whole place from start to locked door before checking the forum to see if buggedā€¦ Le sigh

I had this same issue right now in Oldstone. I went through every single room twice to make sure. Nothing remains in the entire dungeon and especially not the upper area. Stuck with about 10% to go.

so this isnā€™t fixed still?

Iā€™m having this issue right now, is quite frustrating to get everything done, just the boss to clear everything and canā€™t enter in the last room :frowning:

Just ran into this bug too. Itā€™s that enemy at the boundary between the two parts of the dungeon.

Same problem.
Can blizzard please acknowledge and help us out here?