Not a fan of season journey rewarding build-specific items

Fair enough, I concede the point then. I figured you were advocating for change, since they do actively look for feedback within the forum itself and make changes based off of that feedback. If your goal is only for discussion, that’s perfectly fine as well.

Again I have nothing against your arguments for or against, we were just having a discussion about options and opinions, nothing more. Now it definitely escalated toward wanting the devs to change this system, but I’ll take the blame for that as I assumed you wanted it to be changed in the future (obviously not when S4 starts). For that I apologize.

If you’re going to claim something is objectively bad, it is up to you to provide proof of that fact.

I am pretty sure you just feel it was SUBJECTIVELY bad, and don’t understand the difference between subjective and objective… but I am willing to listen if you have proof that it is objectively bad.

Most of the people I knew loved it, so for them it was subjectively good. But I won’t claim that makes it objectively good - I think it had positives and negatives, but that the biggest negatives were tied to the way power was handed out in d3 in general with a ‘complete set’ being the barrier between t1 and t16, so thus getting your complete set basically invalidated the entire game.

That isn’t the case in d4… d4 there is no 60000% bonus damage on items. A few legendaries isn’t going to be the difference between struggling in wt2 and clearing NMD100. So I don’t think this will matter in the same way here. In D4 I feel like the primary negative is the way the idea of handouts negatively impacts the masochistic players like you and Shadout… while the primary positive is that more casual players feel like they’re able to get into the game in a more reasonable timeframe. Whether that’s net positive or net negative for the game will remain to be seen - my personal bet is positive, but we’ll see.

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you are absolutely mistaken, there is no difference between 60,000% and 100% when your items become mandatory. These are still borrowed powers. It’s absolutely the same thing, it’s just that the numbers aren’t that high yet. All you gear slot will be mandatory, same as your skill choice. That’s all.

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I like the change. I will be playing a different class I haven’t play before. Hell if I know what’s a decent build. More or less, RNG is cruel. I’m not going to have a decent functioning build by level 70.

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I’m not even sure what you mean.

If you mean that there is going to be a set of meta builds that are the optimal way to play the game… then ya. Of course there are. There are in every game ever. That’s inevitable and won’t be affected one way or another by whether they choose to give away a few legendaries.

If you mean you, personally, will feel pressured into running the build they give away… then that may be true but its on you for being unable to resist temptation of a few free items.

Looks like D3 fanboy mindset. I see no reason to argue. This game will be also a ghost town after 2 days of each season, same fate as your favorite D3. It is what it is i guess.

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I think you’re mistaking you being bad at stating your points with me being a fanboy.

I consider D3 to be like a… 7.5 out of 10 game. It was fun, and pretty good, but not amazing. Nowhere near my favourite.

I don’t like this change because I dont like seeing the exact same build on every low level player. I can’t avoid seeing everyone using these stupid pre-made builds in the open world. It’s not an option.

If the “casuals” want a babymode, how about World Tier 0.5? (I don’t know what is the roman numeral for 0.5)

Why the hell don’t you people wait until the season launches and you can actually see whether this is a problem or not? Getting yourselves all worked up over something you haven’t even seen playout is childish at best.

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Just said this in the other thread…
It’s NOT a big deal.
It’s just a rotation of basically Free Codex Aspects we’ve been getting every season anyway.

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Because what you’re suggesting is too sensible and logical (wink)

“It bothers me to see you have fun, so you shouldn’t get to have fun in my presence” is a pretty weird hill to die on, but you do you.

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This sounds like satire. Why would you care what other players do?

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Because it’s a multiplayer game. Tbh, I would have been furious if the flavour of the month for Rogue was Rapid Fire.

Gotcha, you must hate seeing all the broken builds every season then too with people just running around one-shotting everything. Can’t say I personally care, but to each their own.

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Because we are on a forum to discuss Diablo 4 and there’s nearly 2 weeks till season start. If you don’t like the subject of a thread you have the option to not open it.

I just said this in other topic, i totally agree.

Hopefully they remove it, or at least dont take the same D3 road with set items.

But why?

I’m being sincere here… why does it effect you? Why does it bother you that other people run similar builds?

“Because its a multiplayer game” doesn’t explain how it impacts your experience at all.

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It makes the experience more dull. I want to see what kind of builds players come up with even in the early game.

Another car themed comparison:
If everyone in the traffic was driving a grey Toyota Corolla, that would be quite boring.
Also, if I’m driving an unique looking “enthusiast car”, I would hate to see everyone driving the same car I have.

That definitely might be true.

But I also wish Blizzard would aim higher than “This is not a big deal” :stuck_out_tongue:

I cant deny that I sometimes consider it a win when Blizzard doesn’t majorly screw up, but it shouldn’t be that way.