Non "Hellborne" choices needs to be more rewarding

I play one of the strongest build in game Lightning Sorc, speed clearing T7 comfortably.

If I don’t get “Hellborne” choices, it will result in 1.5-2x total aether loss. I get between 600-900 aether with Hellborne choices.

Other choices are vastly inferior and it doesn’t matter if your build is godly, if the rewards are bad.

Aether lords are the worst offender, absolutely not worth taking under any circumstances.

2 Likes

I can see blizzard nerf Hellborne in the future. Instead of seeing multiple Hellborne, you only get one. Each Hellborne can only drop one Aether.

Instead of nerfing stuff I recommend they buff bad rewards. It wouldn’t hurt if they spiced up the choices with crazy stuff like for example:

Rare chance to spawn Aether Goblins
Rare chance to spawn Blood Maiden
Rare chance to initiate a Helltide enrage that fills the arena

Each Hellborne drops a certain amount of Aether. With the right choices, you can have 6 Hellborne spawn per event with each Hellborne dropping 8 Aether. A grand total of 48 Aether. No other choice has that kind of potential. It’s getting nerf. Enjoy it while we got it.