New Welcome Bonus Ruins Casual Experience

I obviously didn’t “accidentally” click it in the sense that I didn’t mean to click the button, I just assumed the button was part of the early campaign (it was labeled under my "quests) and didn’t realize it would render the early campaign trivial by speed leveling me. I just thought it would give me some minor boost or something. I don’t alt-tab for every single thing in a game, that sounds very tedious, especially in a game that’s supposed to be fast paced mouse clicking game.

I’m not even expecting a rollback, just an option to NOT share gold so I could do the campaign with a fresh character. I just wish there was more of a classic single player experience.

As another complaint along the same line, if you TP in a dungeon, then exit, you have to redo the entire dungeon and the TP vanishes. And if you idle in town you get kicked. This isn’t how D2 works.

It’s a really hostile setup to anyone with parenting responsibilities who might be forced to take a break mid-dungeon. And another example of this game being designed exclusively for hardcore terminally online people ONLY, which is NOT how D1 or D2 worked, both of which had online multiplayer endgame, and D2 had beloved endgame, but if you just wanted to chill and play a singleplayer campaign it was still a GREAT game for that. D4 seems to want to make that impossible even though they could easily do it (have mode with no shared gold, no “events”, allow TPs to persist on exit).

Again, I don’t care about “oh all this stuff doesn’t matter because it’s really the endgame balance once you play 1000 hours that matters”. I’m talking from the perspective of people who are trying to play 20 hours a month and might be interrupted. Game is crippled for that.

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