Pc gamer summary
“ In response to the negative feedback around this patch, the devs announced some specific Diablo 4 changes that will happen in hotfixes today and in patch 1.1.1 sometime in the next few weeks. This may not be everything planned, as we’re still combing the stream for details:
- Nightmare dungeon difficulty will be hotfixed today, which will increase the enemy density and lower the difficulty of higher tiers
- Helltide enemy density will be increased in a hotfix today
- Sorcerer and Barbarian Legendary aspect buffs coming in 1.1.1
- Adding an additional stash tab in 1.1.1
- Elixir stack size will be raised to 99 in 1.1.1
- Respec gold costs will be reduced by “about 40%” in 1.1.1
The developers also made some promises about how they’ll handle future balance changes:
- Future balance updates will allow “some builds to be overpowered” until “compelling alternatives” have been introduced
- Big balance shifts will “occur at predictable times, like at the start of a Season”
- However, if an OP build results from a bug, they’ll still fix it quickly. (A recent example was a [Barbarian build that relied on a bug](”