Necromancer completely bugged class

Blizz can you please fix the game breaking bugs for necro? There are dozens of them.

-Blighted corpse explosion is not registering as shadow damage…that’s completely build breaking.

-Black river is consuming more than one corpse but doesn’t seem to be doing extra damage.

-Legendary nodes on Cult Leader and Hulking monstrosity paragon boards are not working at all. The entire golem board doesn’t work at all on any blue or yellow nodes.

-Shadow damage and damage over time on the Wither paragon board are all bugged out, some work some don’t.

There is so much damage/effects not being correctly applied that I’m convinced when fixed shadow necro will be ridiculous damage. You released a great game but the amount of bugs are insane. It’s also rough not getting any responses on all these bugs being reported. Are we all gonna be level 100 before you guys fix them? Imagine maxing out a class that was broken from day one through the entire time you played it.

Edit: There are some video tests below that provide pretty good evidence that not all of this is bugged. Definitely still some weirdness but I might be wrong about some of it.

19 Likes

they seems busy at stopping players from leveling up too quick (where many have utilized those “issues” and get to 100, while the majority rest now or later could not use the same “issues” to catch up, hilarious), and I see zero response for all these problems about necro from the official (sorry and please correct me, if im wrong).

I have been on other games like Apex, my friends and I have been willing to pay for skins, but I would not pay any extra to D4 for now, start to be disappointed.

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i can confirm. Nodes like “Cultleader” are not working.

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Edit: Black River might be working correctly some of the time.

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i have a question. i read that, stats like 20% more damage against slowed enemys, has no effect for our minions at all? is that correct?
i build my whole item set with such stats -.-

yeah i play summoner with shadow corpse explosion. i took 2nd the paragon with 40% more dmg after consume 5 corpse… IT DOES NOTHING MORE… so i change back to the board with +shadowdmg over time … IT also DONT WORK how it should… legendary affixes with shadow dont work with shadow corpse explosion… i use blight and on this skill all of it works, but if i only do corspe explosion nothing happens… its so hard to get the dmg of this skill better because nothing +%dmg works with it how it should…

plz fix this…

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So I just switched to that 40% corpse explosion perk and it massive increased my damage. Verified on tooltip and during combat. Game changing. You’re right about the shadow board being bugged.

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so what stats you guys would recommend for the minions itself? Just INT and raw damage right? nothing else seems to push minion damage

hm… weird. i tried the 40% dmg more after 5 corpses and it does nothing with my shadow corpse explosion. thats why im changed it. on the normal corpse explosion without shadow it worked with 40% more.

Sorry I am not sure if that adds to minion damage or not. I have noticed that any time my damage goes up, even temporarily, my minions damage goes up on tooltip and in combat.

just use the minions for tank and debuff, their damage are neligible to your damage.

Despite the bugs I have a strong minion corpse explosion build. I went full Cult Leader tree for first paragon board. Second board went with corpse explosion. All but two of my gear pieces have minion aspects… + mages/warriors, + minion damage, minion attack speed etc. Only two pieces have defensive aspects. For uniques I’m using Howl From Below, Black River, Ring of Mendeln. Right now it feels like I do insane damage and my minions almost never die, I die more than them. And that’s all despite the many bugs.

Shadowblight seems not working properly. Sometime it not popup on shadow DOTs at all, beside that, when fighting elite with Supressor debuff, it sometime show Immune when proc Shadowblight when outside the supressor field, but in the field it pop damage as normal.

yeah, it functional, but it should only be decent damage not that insance, if shadow damage work properly then it might be comparable to Bone Bomber build in term of dps

Shadowblight works somewhat at least, you can track it if you use shadowblight aspects. The issue is blight corpse explosion is not doing shadow damage like it’s supposed to so it will never ever trigger shadowblight key passive.

Blighted CE is doing shadow damage, i’ve done upwards of 600+ single casts by now while running circles around a Polar bear i use as dummy, resetting him at times to not kill him.

  • blighted CE procs the Key passive and it’s aspects, quite easy to test if the only damage you do is bCE and the aspect ticks up

  • bCE also applys “Damage reduction against enemys affected by Shadow damage over time” tested with about 40% reduction making it quite noticeable that it was working

  • ,+ Shadow damage / + Shadow damage over time nodes and Glyps also apply to bCE while + physical damage does nothing for it’s actual damage, the tooltip is simply broken and likely still uses the calculation from the base CE which does physical damage

The only odd thing about blighted corpse explosion i found is that ANY + Shadow damage and + shadow damage over time from both the paragon board and gear seems to only give about 1/3 of it’s actual bonus to bCE, between 3 tests with + sDamage, +sDamage over time and both combined every time the damage increases would end up being only about 1/3 of what was shown in my character sheet, i used no other damage increases or glyps/paragon nodes or key passive to eliminate other factors, and testing with up to 200% increased shadow damage the increase was noticeable even thru the damage variance of the casts but it was not 200% and rather more along the lines of 70% increased damage,
concluding that bCE is not as broken as it seems, but something is definitely wrong with + shadow damage in all forms either the increases them selves being broken or affecting bCE in a weird way.

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Interesting as that as not been my experience. I did tons of testing with BCE and any time I would add shadow damage neither the tooltip nor the in game damage would change. Across the entire class any time the tooltip doesn’t change the combat damage also doesn’t change, I’ve tested that across multiple spells, glyphs, golem minion etc. I also don’t think BCE is doing shadow damage because it’s never once procced the legendary perk on the Wither board. Over two days it never procced it a single time, where as actual shadow blight procs it fairly easily. Any + shadow damage or + shadow damage over time has zero effect on my BCE, I switched to the corpse explosion board and just the +40% damage legendary perk shot my damage through the roof, shadow board did zero.

I just dont know what to believe anymore, for every 50 people saying xxx is bugged on necro, 50 other people are saying it’s not

That is quite peculiar indeed, as the wither legendary node procs just fine for me, for + damage you need a lot for it to become noticeable especially thru the variance per cast,

At this point i’m almost inclined to think it all either does, or doesn’t work, and that there is something triggering that, as i got every interaction with shadow damage to work in some way with bCE.

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I can guarantee you the Wither legendary node isn’t working with BCE. When that node procs the damage is legendary color. I tried for two days to get it to proc with BCE and never saw it once. According to that node I would have an 11% chance for it to proc. It never did. It does proc with regular blight, that’s how I even know what it looks like. BCE also never ever procs Ring of Mendeln, that damage shows up as a teal blue and I’ve only ever seen that proc from blight or from using shrine skills. I love BCE but it’s proc bugged for sure, some people say it’s not shadow bugged but I’ve added shadow damage and gotten no results.