Mythic Seals are awful

Even with the new ones Mythic Seals are generally no better than a good 6 slot Legendary. I bet it’ll get better over time they’re probably terrified of giving us something too good with this mechanic lol.

which is dumb, if its mythic and rare, why wouldn’t they gave you something good?

it’ll hit the players with the right dopamine that makes the game retain its players lol

Man at this point we need a divining rod to figure out what’s going on over at the D4 dev team lol.

One step forward two steps back is their national anthem.

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Four? I’m now at six. But this season, mythics are mostly worthless. My reading suggests that next season mythics will be even worse.

3 unique charms + a 3piece set opens a lot of quirky fun builds IMO.

the 5 piece bonuses should be redesigned IMO. just getting 200 - 500% bonus is not fun.

yeah there is hope, but they are already massively reduced aspect strength on some aspects, so im sadly again sceptical if we can make a viable 3 unique charm build that can compete with full sets + 1 charm

Yeah, we’re not there yet, to see builds with 3 unique charms, but, its gonna happen at some point :smiley:

I have beat Mephisto mutliple times, have completed almost the whole season, put many hours into 2 characters, and i have YET to see any mythic seals

So far only found one seal of the severed finger and it’s just chilling in my stash was hoping for diamond mind but no such luck yet, was disappoint since it’s bad for my build i would have to tweak lots of things to use it

The 6 slot seal idea to be able to have 2x sets equipped with one in full by using one less of each was good.

The 4 and 5 Mythic is only useful end of levelling and very early endgame if you get one which you probably have super low odds of getting. Even then it’s gone when you get a full set with a 6 slot legendary seal.

The mythic 5 would be useful if it had a massively higher stat on it because you can still use a full set but its stats don’t warrant replacing a 6 slot legendary with a unique charm slot.

They’re quite rare in S13 , but the plan is probably to make them a little more accessible with tributes of seals/charms.. I’ve repeated that numerous times already!

damage wise i think it works. 3 set bonus is usually +60%. and you can usually squeeze out 60% -100%x per unique charm, so total of around +300%. this is on par with some 5 sets.

it wont be top shelf but it wont be stuck in the stone age.

that is now, on the ptr some of these charms had a lot less dmg, thats why i mentioned it.

I don’t really like the seals that much either nor do I really enjoy the sets much. I think we’re moving back towards limited builds, but at least it’s easier to try to build around that I suppose.

Or rather I don’t like the way it’s designed to emulated D3 and think it could be designed differently to where it isn’t such a build centered thing. Rather it could be more like D2 maybe to be a build augmented thing that improves your stuff a few more notches.

started using one on my rogue and today started building a new sorc (fire build)

i was doing T10 and only had 2 sigils in my paragon board :joy:

oh… and the seal isn’t even for the sorc :rofl:

if you don’t like them, don’t use ‘m… just use a legendary with +1 slot

i think you missed it, but we clarified that seals are indeed not as bad in s14 as OP thought.

All they really need to do is make the minimum charm 1 instead of two…then it would be great.

I was looking for the one that allows to use 3 unique charms… it is impossible to get
Also, the drop rate is terrible.

One of D4’s worst problems is the extreme NRG despite being a seasonal game.
yo grind and spend all your season farming only to get nothing or to start all over again on a new season…

wish we could salvage affix “shards” off of uniques and use them to craft charms or affix apply or socketable items. could be like season of chaos all over again :slight_smile:

TBH their foray into more advanced item enhancement systems is in its infancy. I’m pleased they have started that journey, and hope they can arrive at a collection of systems that balances RNG and determinism in a way that feels fun, exciting, and challenging but not futile :wink:

We should be able to salvage bad joke Mythic seals (“Blizzard gave me the finger” :tired_face:) into Mythic sparks and use those to reroll the 1 or 2 Diamond seal(s) we get to be more useful to our Flavor of the Season build.

Because seriously who has gotten 3 Diamond seals to reroll into another garbage Diamond? It takes multiple rolls, and if it didn’t, excuse me while I go buy some Lottery tickets.