Prepare yourself for the Karen bombardment.
I completely agree with you btw, just did not want to deal with the Karens, figured Blizzard will not kill their game over a few threads.
Prepare yourself for the Karen bombardment.
I completely agree with you btw, just did not want to deal with the Karens, figured Blizzard will not kill their game over a few threads.
Im gonna love keep watching this game die.
I love it âtens of millions People playingâ
Yeah game has what 10k viewers on twitch now? Maybe 20?
Agree completely
Disagree completely with how it was addressed.
And I think thats fair.
Lol spot the casual that hasnât done anything harder than a Helltide
Surprising ⌠no, disappointing, absolutely. Thatâs why I posted that this game needs new management immediately!
you are the minority here, sorry. and no i did read your wall of text.
I read to the part DOT build and I skipped the rest. Clueless players
DOT do not critical or stack on vulnerable. Where as everything else will scale with critical and vulnerable. The differences here is that base DOT damage is about 30% higher than other sources of damages in the while the other sources of damage even with critical and vul nerfed can still enjoy upto 500% critical damage and 300% vulnerability in a combined of almost 800% higher output. Simplified calculation
Anyways, I know for a fact that this clueless player didnt even attempt such build and comparison.
The little trolls try their best. They are cute little adornments on the community. Sometimes funny, sometimes sad, sometimes angry little buggers, but they are always amusing in their absolute lack of understanding of anything or anyone else besides themselves staring at their blank lonely faces behind their black mirrors.
I do think the little buggers give a good go though. They stick around places they clearly hate for our amusement, and we may as well get a little chuckle from their lack of social awareness.
Just because you donât want to hear it or donât agree doesnât mean it isnât true. They worked on this for 10 years. Not only that, but they had the benefit of observing every single Diablo game and Diablo-clone since 1998 to see what kinds of things were going on with the genre in terms of fails, successes, and player-created content. They knew from their own games since the release of D3 that players want character slots and storage capabilities, yet they still go ignored. UI and chat issues were front and center in D2:R . . . yet look what we got.
Every single system in this game is half-***** put together and anyone with a shred of sense knows it. The game was NOT playtested worth a crap.
âevery game does thisâ is not an excuse like youâre trying to make it. Thatâs a huge part of the problem. Idiots continually pay top-dollar for games in âearly accessâ for upwards of 5 years and think thatâs okay.
Hereâs how I know the game wasnât playtested: I didnât do much of anything with the so-called âbetaâ weekends. I picked up a sorc and the other classes. Itâs not rocket science to see how the skills and passives interact. Yay, ice shards blows up things. I could directly observe the extreme amount of damage against staggered bosses. I didnât need a spreadsheet and I donât have damage numbers turned on, and I could see it with just my eyes that the damage was weird. It took the casual community a week to observe the same things with the stats. Do you really think if the developers of this game had actual playtesters doing their jobs that this would have gone unnoticed for the past year? This is just one of many examples.
Iâm not saying things shouldnât be fixed. Nerfs will happen. Buffs need to be controlled and not like things were in D3. Unintended stupid damage builds where things are obviously broken need to be fixed.
The game is a late beta. Sorry if you donât like hearing that it was unfinished and you think anyone that says something you disagree with is an idiot. The truth is the truth.
See you in Season 1 while I continue to play my ice sorc though
Edit: Edits for typos
The majority doesnât care about this stuff.
Do I think the patch is surprising? No.
Do I think it was a good decision? Also no. Vuln and crit damage needed to be brought down, yeah, but they had no reason whatsoever to touch defensive traits when practically everything at endgame will insta-kill you anyway. Resistances donât work, and having both armor and the many %DR affixes kneecapped on top of that is a recipe for disaster. The change to CDR is probably the worst of the blanket changes, as it makes the game feel even less like a proper ARPG than it already does.
To be clear, Iâve done quite a bit of testing in high keys. The changes are noticeable, but they arenât completely crippling. The problem is largely that these were the wrong kind of changes. Factoring in all of the changes, what they effectively did was just straight make everyone weaker. Underperforming specs are probably going to be weaker now than they were before, even with the targeted buffs some of them received, while prior overperformers are still overperforming. âŚExcept HotA, which is now dead in the water. In fact, barbarian itself is now dead in the water.
Slowing peopleâs progress may not have been a good call either. Players were already getting exacerbated with how underwhelming the D4 leveling experience is, and having it now take even longer will almost definitely alienate yet another portion of them.
Weâve got access to the new goodies weâll be getting with the season dropped. I stayed up all night running the numbers with several other people, and weâre pretty sure, barring some significant changes relatively early in the season, that the new stuff isnât going to offset these nerfs. Build diversity isnât going to increase all that much, if at all, and builds that were already overperforming will continue to do so.
Ignorance is bliss. You literally donât know what youâre talking about. Itâs honestly amazing you ever learned how to read or write, youâre that stupid.
does the majority matter to the individual? you spent a lot of words on this, thatâs great, you have passion, and you enjoy it, great! but can you really force your view onto others and force others to see your view? if someone isnât enjoying something, why canât you let them voice their dissatisfaction as a consumer?
Mate it took me just a couple of weekends to hit level cap and kill Uber Lilith solo under 5 mins with a janky Necro and Sorc Build. Iâve been playing Diablo since it was released this game isnât hard man.
You guys must love watching numbers scrolling on the screen !!!
Sure you did casual. Nice cap, we can watch youtube too lol
Iâm not shocked that the patch isnât just overwhelming buffs across the board, considering some classes were being kept afloat by abusing bugged mechanics or aspects.
Itâs just a rebalancing of the game really.
Itâs more complicated than just buff and nerf.
I do wonder if they just put a 3x multiplier on all damage if that would make folks happy? Bigger numbers means good game! Lower numbers mean bad game!
I agree with you but you gotta admit, itâs bad optics when you let everyone smash through content for a month and a half, just to nerf it all.
Another way to âfixâ this situation would be to open T5 where players have to fight level 150 monsters and Uber Butcher that has 4X DPS and HP of Uber Lilith. See? You donât always need to nerf things.
Idk man he got 24 hearts and op post got 9, which number is bigger
Iâm not the one mad at a video game mate
Guilty lol. Although I wish they had 3 zeroes, not 30 or whatever people are doing now. This isnt a JRPG, weâre not summoning angels to fire planets at demons from their oversized shoulder cannons lol