More info on season 5 (Offical News from Blizzard)

My suggestion would be to do what they did with the previous season, add all the changes in the current season, which for me is good (compare to the previous one) that made us last longer than expected

I also like a lot of the free ones. Usually perfer the causal look more than the armor look, especially I usually play Rogue. If you know, you know. :peach:

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Payed ones are the hellfire plate armors. They look friggin awsome this time. :drooling_face:

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Better uniques mean less tempering. Wait until Aug 1st to see if any good uniques can be added to your build.

Changes look good overall. That said, IMO:

1/ Profane Mindcage pots should be made avail (and stacking) in Eternal Realm too.

2/ Legendary drop rate change for kills over mob level 100 should also apply to the Pit (seems like a glaring omission in the post).

These nuanced boons and banes will even apply to your showdown with the Fell Council—their potency could be your undoing… or your immense profit.

This sounds like a change to either the boon and bands themselves or the fell council fight. Previous boon and bands would have had no effect on the fight.

Increase in difficulty should always net greater rewards.

Pit mobs do not drop loots and the chest at the end always drop legendary or above.

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How can i farm or craft sparks without destroying uber uniqes that i don’t have ?

In S4, you can keep making new characters and completing the Iron Wolves reputation track.

Season 5 will have a similar system as Season 4 where you can get a free spark from side quest and one from defeating a Tormented boss for the first time. We will have to wait for tomorrow for more info.

In season 4, you can get 3 in total from one character:

  • Reach reputation rank 18 with the Iron Wolves
  • Defeat a Tormented Echoboss for the first time each season to get one spark
  • Defeat the Uber Lilith boss for the first time on Torment world tier to get one spark