Yes, because I wanted to maximize the damage output and compare it against other options.
Leveling a bit at the moment, just total carnage the Minions do at Penitent. I guess, trash mobs have only something like 100(+) HP each, and the minimum the Warriors do is around 2k dmg. Too bad, that we cannot do Pit 20 below LVL 60.
Also what I found out, is that Andariel’s HP per Hit is massive after the Stat Squish - I do have 1375HP atm and it does give a whooping 125HP per Hit (MW 12/12 but no Crit oder GA onto this one), so over 9% of my total HP right now (LVL 58)! Unfortunately Minion Hits seem not to count, but it seems like consuming corpses do and I did not see a Andy’s proc itself - maybe that is bugged, because they wanted to increase the CD for the effect…maybe this one is infinite high. But I have to check at T, because the Minions do a one or max. a two hit vs. Elites.
E: Update - after reaching LVL60, I spent the 225 Paragon Points - right now without the last Board (will be Flesh Eater), the Mendeln Hits are hard with GF.
Used Glyphs - and not really optimized for getting max out of the Glyphs:
Amplify
Exploit / Cult Leader
Golem/Hulking Monstrosity
Corporeal / Frailty (with 14+s for Decrepify)
Using Fueled by Death + Skeletal Priest + Decrepify + Blight and Elixir or Precision II =>
up to 42M for the Golem (5197% Golem DMG) - not used active!
up to 6M for the Mages (596% Mage DMG)
up to 2M for the Warriors (711% Warrior DMG)
So maybe it is up to ~ 59M when Flesh Eater is on top.
With a new GA ITL800 GF and 2-3 Crits onto DMG it is going to be wild, I guess.
I wonder who it will be, when you add more Minion Inherit aspects.
Right now, I only have aspect of Frenzied Death (on top to Inner Calm).
If I would not use Occult Dominion onto the Amulet, it would be Fel Gluttony. ^^
Update 2:
Well, inside the Pit those numbers are not that big, but I saw up to 20M for the Golem - problem is that enemies die too fast to also cast Blight on top or use tendrils - if one does get pulled in, it is dead before arrival, haha.
In Pit 25 the Boss fell before I could activate AotD. xD
Update 3:
So was Pit 35 - maybe like 2-3s Boss Fight, but with 7xx ish Armor und probably around 30-50% All Res, you have to be a bit careful, but the Healing with Andariel’s and consuming corpses is very nice. Saw the poison proc also once.
The “actual Fight”
[type or paste code here](https://youtu.be/9ipFuZwwBu8)
Those numbers are low in comparison because iirc the bosses do have 97% dmg reduction, so four digit is the minimum otherwise.