Item level 920 item drops

Yeah but it’ll only work until they get regular network disconnects and they say f this game again.

Why would you want to rush lvl 100? What is there to gain from doing lets say some easy content to rush to 100? If you rush to 100 and you have garbage gear then that only lets you do overworld monsters which will be lvl 100 or do some easy NM dungeon which again would only provide you with a chance to get ilvl 920 but far from it.

Doing harder content will reward you with better gear so again why rush to 100 and not just do harder content faster for better gear?

Why do you have this weird notion that you have to be lvl 100 to get the best gear? The change they made only tells us that you have to fight monsters lvl 100 to have a chance for the best gear and every lvl above 100 increases the lower ilvl item you can get.

Roughly, what, 50% of your power comes from paragon boards? The only downside to rushing 100 is probably having bad glyphs but you only ever needed the vulnerability one for leveling anyways.

Again, previously the gear gap from 725 to 820 was relatively small. You could easily find 780 gear by lvl 70 anyways. Now there’s no reason to look for decent early ancestral gear, you just grab what ever is serviceable an speed speed because the gap between 750-780 to 920 is significant. You are incentivized to rush.

This wouldnt matter if the game actually had a crafting system that allowed you to bypass the shiite idea of plvl anyways. Plvl is just a lazy way to keep players grinding for the same gear.

That’s what he said, but it doesn’t add up:

The range is 75.

@ Monster Lv 101, the range is 74.
@ Monster Lv 150, the range is 25.

So technically you need to fight Lv 175 monsters to guarantee max item power. Whatever NMD level that equates to.

Dude, joe said on stream that at monster lvl 75 which is the lowest monster lvl at WT4, you can possibly get ilvl 870. So the moment you set foot on WT4 the highest ilvl you can get is 870 and i think they said they have a range of 75 so the lowest you can get is 795. He didn’t say that but he said after lvl 75 you get +2 to min and max range of ilvl and at 100 you hit the max cap of 920 so by this info you can deduce that at lvl 75 you are getting max ilvl 870 and the lowest 795.

Also if you start doing whisper caches right away, they will give you +10 ilvl gear and +20 if it is a legendary cache. Helltide chests will give you +20ilvl always.

So lets finalize, the moment you step at WT4, lets say you are lvl 60, the monsters will be lvl 75. So the minimum ilvl gear you can get is 795 or 805 from whisper caches and the max you can get is 870 or 880 from caches or 890 from helltides.

How in the hell is this a bad thing from before and where did you get the info that we will be getting 750-780 ilvl gear on WT4?

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You are incorrect. He literally said at monster level 100 item level is 920 maximum.

He then said for each additional monster level past 100 the item power goes up by 1.

Meaning if we assume boss monsters of monster level 150 also get the boss monster buff of 10 or 20 item levels on top of the +50 from 920, that’s looking at 970-990 depending on if the boss is getting the additional buff. We don’t know if that 970-990 is also fully upgraded gear score or not so it could be 995-1115.

If items are gonna get that huge a buff in power, nearly 200 extra points, we can safely assume affixes at 995+ are gonna have additional double digit increments in gains.

So if a 825 perfect roll now has 30% damage to healthy we’d expect to see at least 55% on a 995. I have a feeling pvp is gonna turn into insta gib fights.

All nightmare dungeon creatures at nightmare dungeon lv 100 drop item level 970 according to what they said. Because nightmare dungeon 100 creatures are monster level 150.

Just get to 100? It’s not that hard. I find this change way better than previous system. I’m hype actually.

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Itemization is so confusing in D4.

I’m not sure if your interpretation is right or if it’s just supposed to be range narrows from like 850-920 but 920 is still capped. Either way, much better system and reason to do higher NM dungeons.

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Right?
After so many months of players complaining about junk loot and not having nothing to shoot for, this complaint really did come out of left field. Blizzard is damned if they do and damned if they dont.

Hopefully they change the scaling of these affixes alongside the item power increase.
Otherwise, the whole thing just gets worse and worse.

Yes, that is a big part of why this is so bad.
Making it more important to reach max lvl fast, and an insane boost to carrying.
Enter WT4, get carried in high NMDs for high item power. Be geared even faster than today…

No, the minimum item power goes up by 1, not the max.

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So this is good news. Thank you for helping me understand. That means if 920 is max item level drop, we can assume “the cow level” items will be the gap fillers to 1000 item level.

I was concerned they scrapped the cow level to 1000 item level idea. But it seems wt5 item level 1000 will be real still.

Wt5= The cow level. They are the same thing. After this change we can safely assume that wt5 cow level is true end game grind as it should be.

But are the cows Wagyu or Angus?

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Idk but I can tell you this: the killer cosmetic set is part of the cow level hunt. I’m not sure what you do with it, I presume you have to wear it somewhere specific and do something specific with an npc or boss.

This was confirmed by the book of lorath. The compass is inverted east to west. Meaning kehjistan is east and fractured peaks is west. The unique part of the eastern part of the map is the PvP zones. The unique part of the PvP zone cities are the shop items. Killer cosmetics has its own store.

The fact this random cosmetic set has its own store instead of being stuffed into the other cosmetic store in PvP zone is probably very meaningful. Also I noticed that killer cosmetics always spawn with 2 ancestral and 3 sacred pieces in the shop. Maybe that’s telling us 3 certain steps take place in wt3 and 2 certain steps take place in Wt4.

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Except you have an ilvl penalty on drops until you reach a certain level. In season 1 i went into torment and didnt start fighting consistent ancestrals till i hit lvl 70. They have made no indication that this balance isnt in place anymore.

You can articulate how they have said the new adjustment works all you want, but were talking about devs that have consistently said things will be X for them to wind up different on the live servers.

Ive played the game a lot. I know how the leveling progression felt season 0, 1, and i know how its going to be now. Your early torment gear won’t matter. You are better off blitzing to 100 with a group. There is no reason to hang around doing suboptimal content. NM dungeon speed farms 30+ levels with the new busted fotm class is going to be what 90% of players wind up doing.

I don’t think it’s necessary to quickly level up to 100, you still need materials in the game and legendary ones with good rolls. So I don’t see a rush to reach 100. I see a rush to get to Tier 4, but above Tier 3 it becomes pleasant game

Dude you didn’t pay attention to the stream it seems. Joe said the MINIMUM ilvl range increases by 1… not the maximum. Go back and check the video again. The maximum will still be capped at 920 no matter what.

I told them the same thing yesterday. It’s like they just don’t get it :rofl:

what is your malfunction about going in to every thread or creating your own to bash the new ilvl. first off its an arpg and was always a rush to 100. the way loot drops are you typically dont even see bis gear till your at 100 already. so there is nothing wrong with the change to the way the ilvls work. you kust want to complain for the sake of complaining.

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its not based on your level noob. its based on enemy level. I was doing NM tier 100 on my rogue at level 96.
you act like level 100 is the gateway to something great. at level 75 if you complete a NM tier 50, you can theoretically get max level items. I understand thats not easy for SOME classes and builds, but the point is valid. all this does is finally give incentive/reward for completing harder content.
there is nothing i get by rushing to level 100. i can still get max ilvl gear at a much lower level
if they are rushing to level 100 its because they want to challenge the 5 endgame bosses and need the boost from paragon to defeat them

also, the devs clearly WANT people to reach level 100. the majority of players quit before they reach max level.

for people who dont want to be funneled into NM and are asking for more open world content… the devs have a solution for that as well. Your whispers reward box will be significantly higher level

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This is bad. So every piece of gear we farmed on eternal is now scrap even at plvl 820.

Why not keep the same max plvl but adjuts the drop rate of 820 to be at max difficulty.

This makes everything look like a waste of time and sets a bad precedent. In 3 months we gonna have another power creep to render eternal char grinding useless again and force upon us a seasonnal design not every arpg player like?

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