Is it worth it to return?

i see it the other way around.

The game is made very competently. butter smooth mechanics and fluid gameplay. This game plays 100% better then any other ARPG mechanicly speaking.

I also don’t think that passion of the devs is an issue. I think the upper row is creativly handcuffing the developers to make the game the way the CEOs and shareholders want and not the way a diablo fan would want it to be.

So the passion is there but it is not applied as the leading people only see a product they don’T give a flying pan about.

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Ohh it took long enough… but now i see the real meaning of the thread. Its a lost soul begging for help.

To answer your question: Yes. For the salvation of your soul please return the game as long as you can.

:see_no_evil:

Well we do know 99% of the team has never worked on an ARPG like Diablo before. Rod himself worked on gears of war. The other developers (who have worked on video games) also never worked on anything remotely close to an ARPG.

The majority of the team, according to the devs themselves, have never worked on a video game period. So you combine inexperience, left over code, and no direction, this is what you get.

You can have all the passion in the world, if you don’t know what you’re doing, you get D4.

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Do you find the game fun? Yes it’s worth

Do you not enjoy it at all? No it’s not worth

Very simple take

Which Gears of War had Eggs? :hamster: :popcorn:

#3 had the Lambent Golden Chicken, if that counts. Had to shoot an Egg to see it though.

2.5 meta critic score and the lowest google score of any arpg by a country mile. Those are facts. All you will get here are a bunch of opinions.

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Depends on what you expect

I’d say the game is fun for around 20 hours, then it becomes stale really quick

The “grind and boredom” IMO kicks in somewhere around P170, when you’re already strong for T3, may have even unlocked T4, but can’t play T4 until get the 5th board at P210

Those 30-40 levels are literally grind for the sake of grind… I’ve never personally pushed past 240 so IDK afterwards, some people do it but I don’t see that much a reason to do it

Where did you hear this ? :person_shrugging:

I mean yes, they “teased” it a bit at a campfire but I’m pretty sure they haven’t come out (yet) with a statement that this will occur with S10 release :thinking:

It still feels like the same game to me, even after all these seasons. Love some parts of it, hate others. I don’t expect that will ever change. Same game.

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No, change is coming, big change

Correction, they teased that each skill section would receive changes. For S9 they started with the Basic skills, they mentioned Core skills might be next, but it would be a gradual process. So ‘rework’ is a bit much, considering what they did to some basic skills in S9. Bigger changes won’t be coming until much later.

Now there was an interview where Colin Finer spoke up about changes coming, but ultimately he couldn’t give details, here’s a snippet:

As far as the skill tree changes, I can confirm we are talking about updates to the skill tree, but I don’t have any details. It’s something the team is taking very seriously, and we are talking about, what is a major change that we think would create more build variety and more build diversity going forward?

The reason why it’s going to take us quite a while is it’s kind of a big problem to entangle. So right now, just to dive into some of the details, Legendary aspects are two parts that we consider problematic. It’s both customization, which is like, ‘I want my — for example, if you played Rogue — Twisting Blades to orbit around me.’ We think that’s a really cool thing and really cool playstyle customization choice.

But because it’s a Legendary item, it also has what we call power growth, which is, now Twisting Blades deals more damage. And what that means is if you want to play a Twisting Blades Rogue, you have to play with the Twisting Blades orbiting around you playstyle, right? We’ve just sort of said because there’s both power on this as well as customization, this is the only way you’re allowed to play Twisting Blades Rogue.

So we want to separate some of that out. We want to pull more of the customization into the skill tree and allow aspects to be more power growth. That’s a lot to entangle and that’s why it’s a lot of conversations that we’re having right now. And it’s a lot of work on us to make sure we get it right, so that we release it into a high quality state. That’s just like a little insight into the philosophy that we’re working towards as part of that.

There have been alot of changes. Many of those have received more negative reviews than positive.

What you are asking is a matter of personal preference. Everyone is going to answer differently. This is honestly something you need to answer for yourself.

Read some forum posts and do some research. Then ask yourself if you want to subject yourself to these changes. I have played all but S8.

Drop rates reduced substantially
Many uniques useless
Leveling takes longer with no engaging content.
Season themes/powers are renamed and reused with a minimal effort twist.
The new BP was sold as highly requested but in reality players got less for paying more.
Different broken build/interaction every season.
Eternal characters nerfed every season.
RMT and duping running rampant and getting increasingly worse each season

It is obvious I have a negative view of many things so check it out and see what you think. You may like some or all of this.

I don’t know that I agree, on a gamepad POE2 feels far more fluid than this does.
On M&KB it is about the same.
Recently this season you can press a button here and the action does not trigger. Started only this season.

But looking past the one aspect you are saying they are good at, and I don’t disagree gameplay overall has smooth animations. But there is more to a game than that.

I only need to point to balance being SO FAR OFF …to bring competence into question.
Then there are all the other bugs that never seem to get addressed.

I don’t know if it’s 99%. I certainly hope it’s just an exaggeration by you and not the reality cause by god blizz should have the connections and the money to get people that know what they do.

I know a lot of important people left while development and i can totaly see why you wouldn’t want to work for blizz if you are a creative human. Which mosts game devs are.

I still remember an article of a dev who said that the worsed decision he ever did as a game dev was to go to Ubisoft. No ubisoft bashing here this example applies to probably all major players. You are just a tiny gear in a massiv machine and no one cares for your ideas or opinions, so any game dev who has a vision has more chance to do it in an indie project. Combine that with the fact that you do not necessarly earn a fortune when you work at these companies and you need to crunch like hell i can totaly see why the industry is eating up itself alive.

And this ofc also explain the enthusiastic faces in the campfire chats of these people pretend to be happy and to love what they do.

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It’s not an exaggeration sadly. There are interviews with the team from earlier where they said they did a show of hands of those who never worked on a video game before, and the majority of the room raised their hands. You can even look up each developer present on the campfire and see what they’ve worked on before as well.

I wish I was exaggerating. To date, the only person we know of that has worked on a Diablo game (or even the same genre) is Joe Shelly (the 1%). Who went from WoW, to D3, became the director of D4 after Luis Barriga left in 2021, and now we have no idea what he’s doing as Brent took over for VoH. According to Joes twitter though he’s back to being a ‘designer’.

Keep in mind Luis B. left along with multiple others after all the lawsuits and investigations.

And I do Not agree.

Simply on the grounds that just about every individual wants the game to cater to what they think the game should be.
The dev’s made the game the way it is, people complained, the dev’s changed it to what the players want, players hated it (or) wanted it changed back. Diablo 4 isn’t a stable game simply because the player base wants it to change into something else.
It’s why no one can agree about what this game should be.
You have people over here thinking/wanting the game to go in 1 direction and you have another group of people who wants it to go in another.

NO One here, Absolutely No one on these forums would ever agree, ever come together and say “Diablo 4” is good now.

I mean after all, people who replied may hate the game while others like it (myself included) and YOU Have people who like the way the game is now. And because of THAT, that doesn’t make Diablo 4 all bad.

Yeah, tell that to the “TROLLS” who come here and call people like me “White Knight” and “Shills” because we happen to like D 4.

You know that this forum maybe represents 0,1% of players and maybe 5% of these 0,1% are actual trolls.

The game should be good. And if it is good people will overall agree on it beeing good. There will be people that are unhappy and there will be people that makes suggestions to improv but the majority of people will just be happy.

As is said if you don’T believe it take a look at those games that have been crafted with passion and the goal to make an awesome game.

How do we have games on steam at +90% positiv reviews if people are so hellbend on negativity as you claim?

D4 is not sitting at 90% cause D4 is not a 90% contender. It is just not that good. It’s a shame as from my PoV D4 should (If they would be commiting to make a good game) sit on Steam woth 95% easaly.

There is barely any game franchise with such a dedicated and commiting fanbase then diablo.

I can think of multiple.

Zelda
Metroid
Mario
Pokémon
Final Fantasy
Elder Scrolls
World of Warcraft
Metal Gear Solid
Halo
Resident Evil
Dragon Age
Kingdom Hearts
Call of Duty
The Witcher
Counter Strike
RuneScape

When any of these franchises makes a bad game, decision, etc. hell hath no fury than a player base scorned. There’s other examples of course, these are just off the top of my head.

Mmhm
It’s no wonder there is a cult of people who come here and join the “d 4 game is bad” regime.

Good is subjective. As I said if people on the left think the game is good, there is a chance that people on the right could/would not. Like on this forum right now (and I said this), you have people who don’t like the game and you have people who do.

Call me a pessimistic person, but this will never happen, at least not any time soon)

“The Negative Narrative” that’s how.
In this case/scenario the OP asked how the game is, if the majority (or) even a few people say how bad the game is, that already in itself paints a bad picture to the person asking.

It’s why over all I believe the best thing to do is instead of asking, you play the game yourself or else you may end up getting a negative biased opinion from people here (whether it’s a small percentage or not, that doesn’t change the fact of anything if people say it’s bad) when others may not feel it’s bad.


DO I know you? ( on here ) have we discussed topics in the past? Many Many Months ago?

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I allways thought my english is pretty decent but i am honest here i dunno what exactly this means. I think i might get what you want to say but i rather have you explain it in more simple words :rofl:

I do not think most o these franchises have a comparable fanbase. A few do sure, i neevr claimed Diablo fanbase is “unique”.

Maybe i used the wrong words to describe what i mean which once again would be cause of my lack in english. I wasn’T tryin g to say that there aren’t other franchises with massiv fanbases and stuff,

But i think we could wait 30 years and release another diablo game and people would go crazy, meanwhile a dragon age or runscape comes and people shrug and say “ya whatever”

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