So I have played roughly 15 hours of Season 4 and I would like to note a few things I have noticed.
First thing is that leveling is way too fast now. I get it. You want the players to zoom to the endgame but there really isn’t much of an endgame. It is just the same stuff. Maybe add more content that is exclusive to the highest World Tier. Something that we haven’t done a million times. That way players have something to look forward to doing when they finally get to World Tier 4. Getting back to leveling though, the experience gain could be nerfed by roughly 15% and still be fine. Its just a little too fast than what I am used to and I started playing Diablo games in D3. When the leveling is way faster than D3 RoS, there is a problem.
Another issue I have noticed is the extreme rarity of Scattered Prisms that drop off of World Bosses. I am level 68, in World Tier 4, and I have roughly 5 Scattered Prisms so far. I have been on top of those World Bosses every chance they spawn as well. Maybe make the World Boss guaranteed to drop at least 2 Scattered Prisms in World Tier 3 and at least 3 in World Tier 4. They are at a rarity right now, I don’t want to use them unless its on perfectly rolled 925 gear. That is a bad issue to have when the jewelry slots are kind of necessary to help players reach resistance caps.
This one isn’t necessarily a huge problem, but gold costs are probably a bit too high for upgrading health potions, repairing equipment, and applying aspects from the codex of power. I agree there should be gold sinks and that people shouldn’t horde gold to the point of it being useless. That said, I ran out of gold 3 times so far and had to go farm. This was with mild use of applying aspects and repairing equipment. The gold cost to upgrade health potions at level 70 is 3 million plus mats. That is just a little excessive. The health potion upgrades are probably the biggest road block in gold cost. If nothing else, health potions should be cheaper to upgrade gold wise.
Another thing, I would like to state that I have noticed a weird bug in Helltides. When I am moving around the terrain, sometimes I will come across an circular area that I can’t traverse over. It is roughly the size of those Helltide Worms that spew forth warriors when your threat level reaches a certain point. I don’t know if its intentional, but maybe check on the spawn points of the Helltide Worms and see if there is some collision issues when they are not spawning or meant to spawn. I am almost certain this is what is causing this issue to occur. I will be WW through a pack of mobs, dust devils flying everywhere, and all of a sudden I hit a movement void where there is no terrain to block me. There I get boxed in from the void and demons spawning in to ambush me. Nearly killed me like 3 times until I found out what was happening.
Finally, I would like to ask that you seriously consider this: How to potentially solve a “Cursed Problem” in ARPG’s (Making multiple playthroughs of the Campaign Fun) - PC General Discussion - Diablo IV Forums (blizzard.com)
It only effects people that actually want to stop and smell the roses of the campaign you created and doesn’t effect endgame. I don’t think this Diablo 4 has to be entirely about the endgame. There could be other ways to mix things up so it doesn’t feel like the same game content wise. Campaign could have this unique thing and World Tier 4 can have its exclusive content. Put together in a package, it can create a lot of replayability. I’m done with the sales pitch now since the post is filled with replies on how it could be feasible.
Here is my feedback. I hope it helps.