Improve UI Request

There are several things regarding the UI which could be improved:

  • Item description & comparison should not overlap the current “window” active window where you can move with the selectioncursor between items. For example at Stash: when opening the “TAKE” tab - then item comparison should always be next to the "Stash"and not over the stash. And then when switching to “DEPOSIT” - the same way - the Item description and compared item should be next to the “Character Window” without overlaping it at all - just make it magnet to the side of the active window. This will improve the way of navigating between items and tabs much much more and it will feel more natural.
  • Upgrade Glyph UI - there is no need to have the “red border” for the selected Glyph because it’s creates confusion since you move with your “cursor” and you think the selected one is the current one under your cursor… where instead there is a “red border” - selected glyph. No need for something like that - let us just move the cursor and the selection is always on the cursor. In this way also the description of the Glyph changes fast when we move… Like in order to know which Glyph to upgrade - We must select it always 1by1 to be able to read it … - just remove the “red boder” selection mechanic and the selected one is always below your cursor "white border"and change the description and level of the glyph when moving the cursor without the need to press (x) … to select … sooo annoing… Also give us a sound effect or somethign when we allocate the XP to a Glyph to feel something when pressing the “Allocate XP Button”
  • Stash UI - when changing pages - always selects the 1st item and you don’t even know on which page you are because the item description will overlay the tabs
  • aA character selection screen when doing (O) - back button will pop up the Menu to "Return to game, Options, Credits…) but to exit that menu you really have to click on “Return to Game” - why not let us press again the back button once more to get rid of that menu - it would be more intuitive
  • Item Comparison UI sometimes goes over Character Stats and you can’t tell if by equipping a item you see a change in attack power for example - Maybe the comparison UI would be better to not overlap the Character Stats, and on the same time - when opening the Stash - maybe item comparison should not overlap the stash … - not sure if it’s possible if the space allows it but worth to try to improve it so we can see the relevat things always.
  • Tatoo selection - and pages is very confusing… just make it similar to the way of scrolling through “colors selection” for items dye. Tatoo selection and pages are very very strange … confusing 200%
  • Where is the menu to see the cinematics videos?
  • In general the UI could be better, more intuitive and more “not so overlaping over important things”
1 Like

The UI is definitely awful. I hate having to click through every single item I have equipped and in my inventory just to look at other items. It should be more of a free-roaming cursor for inventory/stash.

Shouldn’t have so much, ”I have to exit out of this menu to go reference this thing on this other menu”. The full character specs should have the option to be pulled up when you’re comparing items.

You should be able to navigate the map while you have the quests tab open, in order to compare location and distance of quests.