I stated that there would not be anyone to level 100 before official launch. One streamer has gotten to that level in normal game mode. Several of their friends shortly followed.
When I went to sleep about 2000 PDT, another streamer was level 87 in hardcore mode. Since that was 13 hours ago, I checked the progress. At least one streamer hit hardcore 100 just before I woke up. It was not the streamer that had reached level 87.
I don’t know why people make a big deal out of the world first 100, Rob the guy who won the race spent over a hundred hours playing the review build, there is nothing impressive he knew everything already.
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these are people who get incentivized with rush to level 100
basically, its their actual full time job + leisure at the same time
also, a lot if not all of them were utilizing an exp exploit in nightmare dungeons
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They’re using group dungeon spam exploits to get like 300k exp/minute. It SHOULD be hotfixed, but we’ll see.
Who cares about these things? I mean to win any world first in an online game you basically need to call off work and then game to the point of exhaustion. Ive never once seen a world first anything and thought “wow thats a good gamer” like its not even anything to respect.
Its just a marketing event for streamers.
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@ kkona - anyone who did End Game Closed Beta would have their build fleshed out. Anyone, like myself, who did Early Access Open Beta, Open Beta and Server Slam would know how to find the dungeons, which side quests give more XP, etc. and they have an advantage over “regular” folks even if they started today.
@ DarkMaster and @Lucasa - that has been a big complaint of anyone who has seen the video. Since it is well known, it will be fixed or we are supposed to grind dungeons in this way. Since “Play Your Way” has been touted, I doubt the latter is true.
dont forget about the exploit dungeon party reform
That is part of the complaint. I told people that this, or something similar, would happen.
I don’t see a problem here. It has been estimated that it will take the average player at least 150 hours to get to 100, and so it’s not a surprise that very motivated people are managing to do it in half that.
If you raised the difficulty/grind so that the top streamer takes 150 hours, then that will probably change the average player play time requirement to over 300.
The game design answer is that you design and balance more for the average player and ignore the crazy 5% because they’re just unstoppable, and it’s just how they have fun and trying to stop them will just make it un-fun for them and they’ll tell everyone your game sucks lol.
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Yep – you were wrong. I’ stated that people would reach level 100 within the first few days if not the first day.
You want to know why it was predictable? Understanding concepts, math, and playing similar games in the past. D4 is a numbers game. There isn’t any surprises around the corner with this kind of game once you’ve figured out similar games and once you see how the numbers work.
Everyone saying that you can’t tell from the beta what the game was going to be like is simply wrong. Experienced and smart players can tell almost immediately what will be good or not good, or what kind of pacing you can except for leveling.
The fact that it’s being done isn’t surprising or an issue necessarily.
HOW it’s being done, and the fact that to take advantage of that you’re pretty much required to have a network you’re completely unable to build in-game… That’s the issue.
If grouping is going to be so heavily incentivized for exp gain, then they need to give us more (any) grouping tools in-game. I shouldn’t have to start a separate D4 lfg Discord in 2023 to find groups for an online game… particularly one that, again, heavily incentivizes grouping
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“Hey, anyone want to power level me?” – The D3 experience.
Again, this is not a problem. It’s part of the game. Why is people playing together and getting rewarded for it a problem?
Join a clan, start a clan, use Discord, get some real-life friends.
It’s not… No one said it was…
But if grouping is going to be incentivized (and it is,) then there should be systems in game to facilitate that. I shouldn’t have to use a completely separate program to find groups in D4 when they’re heavily encouraging players to group…
I have lots of real life friends. They just don’t play video games.
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That is important, this person didnt start on the 1st. They have had months of being in betas and planning to do this with a dedicated group. Good for him and I hope it brings more people to the game to enjoy, learn, and have fun.