But why.
I have done the campaign, I log in now to do Tree dailies and farm renown.
I last about 30 mins before I log out due to sheer aggressive boredom.
I guess I a just not the target audience anymore.
The story was weak with a Mary Sue character in Neyrelle, but the Act Six cutscene was balls to the wall awesome, and I loved it.
But as soon as that was all over, and all that was left was an MMO grind, I suddenly lost all motivation to play.
To me, Diablo had always been a lobby based online game. You log in, choose an act, portal to an area and farm items or XP and that was it.
Now if I want to achieve character power, I have a laundry list of chores I must do. I must farm 150+ Lilith Altars, I must farm renown to Rank 5 via doing asinine world quests that basically could have been written by Chat GPT. I must do 120+ dungeons that have all manner of boring flavourless objectives.
That is a MAJOR gripe for me, Blizzard went down the path of making over 100 dungeons that aren’t just find the dungeon boss and kill them. They have added objectives to literally EVERY dungeon in the game… you know what that does? it forces them to make stale boring generic objectives in EVERY dungeon.
Forcing me, a player that wants to maximise my characters power into dull open world side quests and dungeons with generic objectives is a sure-fire way to make me stop playing.
I cant imagine having to do ANY renown farming at the start of new seasons, since I cant even drag myself through it now.
I think the Diablo franchise has ultimately moved itself beyond my scope to enjoy it.