I don't care if you're a White Knight, No Lifer, or Casual. Or anyone in between

I agree with the first sentence and not the second.

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Oh I respect the ones who have well thought out reasons, but those are not the people I am talking about. I am talking about the toxic spewing trolls here. Ive seen people get threatened, named called, and a few other things. Its almost as bad as a instagram e girl picture comments.

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I see. I haven’t played the D3 seasons.

In D2, I find myself taking out elite packs just for loot. But that’s because I have the mobility to do so.

Otherwise, it’s clearing out the trash mobs first. Clearing Elites after.

In D4, jumping into an elite pack is a death wish.

???

to be honest I don’t even know why you chose to reply to my post which was a reply to someone else.
So sorta hard for me to see it as an attack.

Well, they are A-RPGs, but a different kind. They are not Diablo-likes. A-RPGs are unfortunately the same term for two different genres.
In any case, no, Diablo 4 should not be like Dark Souls (just make an actual Souls game in the Diablo world Blizzard! As was seemingly originally their plan for D4).

However, combat and enemy design should have a lot in common with Souls. Enemies you need to learn and adjust to. Enemies that represents danger. Instead of mindless combat with entire screens of enemies exploding when you stare at them for a second.

Anyway, point just is, people want wildly different things from Diablo 4. You wont ever get them to agree on anything.
Diablo 4 is much closer to what the game should be imo, than I had ever expected. It still has a ton of issues though.

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I wanted to expand on it.

Idk, people are sensitive. I don’t want to anger anybody by disagreeing with them in calloused way*.

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Fair point. :slightly_smiling_face:

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Ngl, I’d play a souls-like Diablo. But it has to be made from FromSoftware. :joy:

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Word. The number of monsters currently doesn’t change how I approach the situation.
It’s actually easier for me to farm density. The stragglers take a while so I usually ignore them.
I guess that doesn’t stay true when I get into t50+ as a chain lightning sorc. The combat is actually pretty interesting at that level with “weak”/normal powered builds. My days of ooga booga are over. I have to kill that walking crossbow so it doesn’t get to free fire on me during combat. I have to pick off the damage reduction aura. etc. I think that’s about the level where you have to start making quick tactical decisions before it turns into
The Inferno Problem.

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Nah. I just want to be wholesome on a Saturday. :heart:

I see Elden Ring as a regular RPG. The A usually defines pace for “Action”. Note there is a difference between them and JRPGs. There are a lot of genres that all tell stories and fill that role playing game narrative, however Elden Ring falls closer to the original use of the RPG tag for the genres which is why I distinguished it as not an ARPG, but I guess I do have to acknowledge that terminology is complicated in a muddled space like gaming and communication and word choice matters.

Just wanted to chime in with what I meant. Cheers.

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this made me sad cause it’s actually fact. the product we got is far from what everyone expected and no matter how loud we cry it’ll probably stay very flat. it’s a crime that an id like this doesn’t got devs with some passion for what they do. it is what it is tho, money above everything else.

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Peace?

There can be no peace.

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War. War never changes. :joy:

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Agreed.
I’ve even had some fun on Tier 100 as well, for the above reasons. Carefullly moving foward, carefully planning how to handle different enemies and elite affixes.
The oneshotting quickly destroys that fun, but that is a somewhat different issue (lack of incoming dmg/healing balance, so enemies didnt have to oneshot to be dangerous - again something the Souls games do nearly to perfection. You dont get oneshot most of the time, you run out of healing potions, if you keep making mistakes).
I hate the walking crossbows for oneshotting me from a 2 screen distance without warning, as that is clearly not interesting gameplay… but I love them for mattering. If I know they are in a room, taking them out, or CCing them, becomes a high priority.

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Isn’t that what D3 does only the extra power after killing an elite pack cna last over a minute. Don’t see how that is backwards. Plus if you check to see what mobs are in the dungeon you can take a pot to give you bonus damage against at least one type in there plus thay all give 5% extra XP

Again, people who think the Action RPG genre is only diablolikes…

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